21.62% DmgCon CritHeadshot +5.9% critical damage. 3.96% Proc Light and Heavy attacks reduce your active weapon cooldowns by 2% (0.2s cooldown). 3.17% Skill Spear Vault Kick increases critical chance by 18% for 7s. 3.17% Skill Spear Skewer hits apply Weaken, reducing the target's damage by 23% for 8s. 3.17% Skill Spear Perforate hits gain a stack of Fortify, increasing your armor by 8.5% for 6s (Max 3 Stacks). 3.17% Skill Spear Cyclone hits heal you for 31% of weapon damage (Max 3 targets). 3.17% Skill Spear Javelin inflicts Rend to targets above 50% Health, reducing the target's armor by 19% for 10s. 3.17% Skill Spear Sweep's Coup De Grace now applies Bleed for 8.4% of weapon damage for 8s. 3.14% Elemental After dodging an attack, your next hit within 10s deals +26% base weapon damage as Arcane. 3.14% Elemental After dodging an attack, your next hit within 10s deals +26% base weapon damage as Void. 3.14% Elemental After dodging an attack, your next hit within 10s deals +26% base weapon damage as Lightning. 3.14% Elemental After dodging an attack, your next hit within 10s deals +26% base weapon damage as Ice. 3.14% Elemental After dodging an attack, your next hit within 10s deals +26% base weapon damage as Nature. 3.14% Elemental After dodging an attack, your next hit within 10s deals +26% base weapon damage as Fire. 2.97% Proc Gain 20% Haste for 7s on critical hit (7s cooldown). 2.97% Proc Gain 10% Empower for 5s on critical hit (10s cooldown). 2.97% Proc Gain 10% Fortify for 3s on critical hit (10s cooldown). 2.97% Proc Inflicts Bleed on critical hit, dealing 10% weapon damage per second for 6s (7s cooldown). 2.97% Proc Heal for 6.1% of the damage you deal (Does not trigger off persistent damage or DoT effects). 2.79% DmgCon Heal for 20% of the damage dealt by heavy melee attacks. 2.79% DmgCon Heavy melee attacks inflict Rend for 7s, reducing the target's armor by 14% (12s cooldown). 2.79% DmgCon Heavy melee attacks deal +29% critical damage. 2.79% DmgCon Heavy melee attacks deal +19% damage. 2.79% DmgCon Light and Heavy attacks deal +4% damage. 2.09% DmgCon +9.3% Backstab damage. 1.26% OnKill Reduce all cooldowns by -10% on kill (1s cooldown). 1.26% OnKill Gain 15% Empowered for 20s on kill (1s cooldown). 1.26% OnKill +6.8% Health on kill (1s cooldown). 0.94% Blocking +30% movement speed while blocking. And push and pull distances against you are reduced by -20%. 0.94% Blocking Receive 9.5% less Stamina damage while blocking. Mod Threat Generate 211% more threat. Mod OnKill +34 Stamina on kill (1s cooldown). Mod OnKill Gain 30% Fortify for 20s on kill (1s cooldown). Mod Proc Critical strikes against targets inflict Disease for 6s, reducing healing effectiveness on the target by 24% and outgoing healing by 12%. Mod Proc Heavy attacks inflict Disease for 8s, reducing healing effectiveness on the target by 24% and outgoing healing by 12%. Mod DmgCon +20% damage against targets with active Grit. Mod DmgCon +5.9% damage while you have active Grit. Mod Elemental Attacks deal +14% weapon damage as Fire (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Nature (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod DmgCon CritHeadshot Potency of outgoing DoTs are increased by 15%. Hitting a target inflicted by your DoTs will extend the duration of them by 5% (1s Cooldown.) PvE Only: Deal +5% base damage against hostile AI inflicted with DoTs. Mod Proc PvP Only: Critical hits against empowered players will have 10% armor penetration and reduce the duration of empowers on them by 7%. (1s reduction cooldown) Mod DmgType PvP Only: Backstabs penetrate 27% of a player's armor. Mod Blocking PvP Only: When block breaking a player, inflict Rend, reducing armor by 12% for 4s. Mod Proc PvP Only: Critical hits against players remove 1 buff from the target (3s cooldown). Mod Proc PvP Only: Hits against Exhausted players inflict Slow, reducing movement speed by 15% for 4s. If you hit target in the back, inflict Exhaust, reducing stamina regen by -10% for 8s. Mod DmgCon +11% damage when you are exhausted.