You gain 5.2% of your damage as health. Does not trigger off persistent damage or DoT effects.
Scales with Gear Score
Active Item (not sheathed)
Sword, Rapier, Fire Staff, Life Staff, Spear, Kite Shield, Bow, War Hammer, Musket, Hatchet, Great Axe, Ice Gauntlet, Void Gauntlet, Dagger, Blunderbuss
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