Flail +50 Stamina on kill (1s cooldown).
Sword +50 Stamina on kill (1s cooldown).
Rapier +50 Stamina on kill (1s cooldown).
Fire Staff +50 Stamina on kill (1s cooldown).
Life Staff +50 Stamina on kill (1s cooldown).
Spear +50 Stamina on kill (1s cooldown).
Kite Shield +50 Stamina on kill (1s cooldown).
Tower Shield +50 Stamina on kill (1s cooldown).
Round Shield +50 Stamina on kill (1s cooldown).
Bow +50 Stamina on kill (1s cooldown).
War Hammer +50 Stamina on kill (1s cooldown).
Greatsword +50 Stamina on kill (1s cooldown).
Musket +50 Stamina on kill (1s cooldown).
Hatchet +50 Stamina on kill (1s cooldown).
Great Axe +50 Stamina on kill (1s cooldown).
Ice Gauntlet +50 Stamina on kill (1s cooldown).
Void Gauntlet +50 Stamina on kill (1s cooldown).
Dagger +50 Stamina on kill (1s cooldown).
Blunderbuss +50 Stamina on kill (1s cooldown).
Logging Axe +50 Stamina on kill (1s cooldown).
Other Gear +35 Stamina on kill (1s cooldown).