Name Description Tier Item
Stamina Recovery When you are hit while below 50% gain 50 stamina (30s cooldown.) Does not trigger off persistent damage, DoT effects or blocked attacks.
Mana Recovery When you are hit while below 50% gain 50 mana (30s cooldown.) Does not trigger off persistent damage, DoT effects or blocked attacks.
Purify When you are hit while below 50% health you lose all debuffs. (90s cooldown.) Does not trigger off persistent damage, DoT effects or blocked attacks.
Fortified Recovery When you are hit while below 50% gain 10% Fortify for 5s. (90s cooldown.) Does not trigger off persistent damage, DoT effects or blocked attacks.
Leeching You gain 1% of your damage as health. Does not trigger off persistent damage or DoT effects.
Siphoning You gain 1% mana per hit (cooldown 2s). Does not trigger off persistent damage, DoT effects or blocked attacks.
Refreshing Move Light and Heavy attacks reduce your active weapon cooldowns by 1%.
Lifestealing You gain 1% of your damage as health. Does not trigger off persistent damage or DoT effects.
Keenly Jagged On Crit: cause bleed that deals 10% weapon damage per second for 6s. (7s cooldown.)
Keenly Fortified On Critical: gain 10% Fortify for 3s. (Cooldown 10s.)
Keenly Empowered On Critical: gain 15% Empower for 5s. (Cooldown 10s.)
Keen Speed On Critical: gain 20% Haste for 5s. (Cooldown 10s.)
Siphoning Blow You gain 1% mana per hit. (cooldown 2s). Does not trigger off persistent damage, DoT effects or blocked attacks.
Plagued Crits Critical strikes against targets below 50% health inflict disease for 6s, reducing healing effectiveness on the target by 10%.
Plagued Strikes Heavy attacks against targets inflict disease for 8s, reducing healing effectiveness on the target by 10%.
Critical Retribution PvP Only: On Crit taken, gain 3% increased crit chance for 7s (20s Cooldown)
Sturdy Energy When blocking a hit while below 30% stamina, gain 20% increased stamina regen for 6s. (Effect is removed if player becomes exhausted)
Empowering Breaker When your attacks are blocked, gain a stack of empower, increasing damage by 2% for 5s (5 stacks Max)
Shirking Energy If a hit is avoided by dodging while in a light equip load, gain 5 stamina (6s cooldown)
Purifying Crits PvP Only: Critical hits against players remove 1 buff from the target. (Cooldown 10s)
Exhausted Exploitation PvP Only: Hits against Exhausted players inflict Slow, reducing movement speed by 15% for 4 seconds.
Sturdy Fortification PvP Only: Blocking player attacks adds a stack of 4% fortify for 5s on self for each blocked hit (Max 5 stacks)
Shirking Empower PvP Only: After successfully dodging an attack obtain Empower, increasing damage dealt by 4% for 10s. Duration refreshes when new stack is applied. (stacks 4 times)