Name Description Weapon Skill Tree Type
Pillar of Fire Invoke a burst of flames at the target area that deals 170% weapon damage. Costs 15 Mana. Fire Staff Fire Mage Active
First Strike Pillar of Fire deals 40% more damage to foes at full health. Fire Staff Fire Mage Passive
Arson's Advantage Gain 10% of your max mana per enemy hit by Pillar of Fire. Fire Staff Fire Mage Passive
Meteor Shower Call down a rain of meteors for 6 seconds in the target area, dealing 34% weapon damage on initial impact and an additional 20% weapon damage per second while targets remain in the area. Costs 5 Mana Per Second (30 total mana at full cast). Fire Staff Fire Mage Active
Immolation The initial hit of Meteor Shower gives you 1% of your max mana for each target hit. Fire Staff Fire Mage Passive
Fiery Determination Adds grit while casting Meteor Shower. (Grit prevents you from being staggered by incoming attacks.) Fire Staff Fire Mage Passive
Judgment of Helios All hits after the initial impact now deal 25% weapon damage. Fire Staff Fire Mage Passive
Fireball Shoot a heavy fireball that deals 140% weapon damage on impact and leaves behind a 3m burning field that lasts 6s. The burning field deals 10% weapon damage each second. This ability cannot crit. Costs 25 Mana. Fire Staff Fire Mage Active
Scorched Earth Fireball's burning field lasts for 9s. Fire Staff Fire Mage Passive
Catch Direct hits with Fireball give you 10% of your max mana and reduce your fire staff ability cooldowns by 7%. Fire Staff Fire Mage Passive
Spell Focus Heavy attacks restore 5% of your max mana on hit. Fire Staff Fire Mage Passive
Fiery Restoration Heavy attacks reduce fire staff cooldowns by 10% on hit. Fire Staff Fire Mage Passive
Clear Mind While holding a fire staff and above 50% mana, gain 5% empower. (Empower increases damage.) Fire Staff Fire Mage Passive
Flare Heavy attacks no longer consume mana. Fire Staff Fire Mage Passive
Singe Light attacks inflict burning on foes, dealing 3% weapon damage each second for 6s. Fire Staff Fire Mage Passive
Spellslinger Your fire staff abilities gain an extra 10% chance to critical strike. Fire Staff Fire Mage Passive
Clear Casting After not taking damage from an attack in the last 3s, deal 5% more damage. Fire Staff Fire Mage Passive
Prophet of a Fire God While holding a fire staff, your critical strike damage is increased by 15%. Fire Staff Fire Mage Passive
Runes of Helios Using a fire staff ability places a 2m rune on the ground that increases your damage by 25% while standing in the rune. The rune lasts for 7s. (Cooldown 30s). Fire Staff Fire Mage Passive
Incinerate Cause a fiery explosion around yourself that deals 130% weapon damage and pushes back all enemies 3m. Inflicts burning on struck foes, dealing 3% weapon damage each second for 6s. Costs 22 Mana. Fire Staff Pyromancer Active
Scorched Each hit of Incinerate causes an additional stack of burning. Fire Staff Pyromancer Passive
Cauterize Wounds Restore 20% of Incinerate damage dealt as health. Fire Staff Pyromancer Passive
Flame out! Incinerate hits twice. Fire Staff Pyromancer Passive
Flamethrower Create a 4 meter jet of flame from the staff dealing 50% weapon damage every half second. Each hit inflicts burning, dealing 3% weapon damage each second for 6s. Costs 5 Mana per second. Fire Staff Pyromancer Active
Fire's Reach Increase the range of Flamethrower by 50%. Fire Staff Pyromancer Passive
Infernal Flames Increase the base damage of Flamethrower by 25%. Fire Staff Pyromancer Passive
Pyro Dancer Flamethrower has no cooldown. Fire Staff Pyromancer Passive
Burn Out Dash forward up to 11 meters through targets dealing 129% weapon damage on hit. Passing through a target will inflict burning that deals 10% weapon damage each second for 8s. Costs 30 Mana. Fire Staff Pyromancer Active
All In Fire staff cooldowns are reduced by 5% for each foe hit by Burn Out. Fire Staff Pyromancer Passive
Heat it Up! Burn Out goes 50% further. Fire Staff Pyromancer Passive
Pyromania While holding a fire staff and below 50% max health, deal 15% increased damage. Fire Staff Pyromancer Passive
Heat Up When you block a melee attack, restore 5% of your max mana. Fire Staff Pyromancer Passive
Let it Burn Whenever burn deals damage, gain 10% fortify for 2s. (Fortify reduces incoming damage.) Fire Staff Pyromancer Passive
Kindle Burning lasts 20% longer. Fire Staff Pyromancer Passive
Watch it Burn Critical hits with fire staff abilities inflict burning, dealing 3% weapon damage each second for 6s. Fire Staff Pyromancer Passive
Trial by Fire When you are struck, create a field of fire around you dealing 5% weapon damage to all to nearby enemies in a 4m radius. Activates when struck in battle and lasts for 10 seconds. (Cooldown 120s.) Fire Staff Pyromancer Passive
Combat Speed When you activate a fire staff ability gain 10% haste for 5s. (Haste increases movement speed.) (Cooldown 10s.) Fire Staff Pyromancer Passive
Reheat After 4s without activating a fire staff ability, your mana regen is increased by 400%. Fire Staff Pyromancer Passive