Name Description Weapon Skill Tree Type
Poison Shot Shoot an arrow that deals 50% weapon damage. On hit or land, this arrow creates 3m radius poison cloud that lasts 6s. Foes entering the cloud are poisoned and take 20% weapon damage per second for 7s. (This ability cannot headshot.) Bow Skirmisher Active
Infected Arrows Poison Shot's poison now does 24% weapon damage per second for 7s. Bow Skirmisher Passive
Direct Hit Direct hits against targets are more powerful and now deal 100% weapon damage. Bow Skirmisher Passive
Evade Shot Leap back 5m and shoot an arrow dealing 90% weapon damage to your target. Bow Skirmisher Active
Evasive Knockback Evade Shot staggers and pushes the target back 2m. Bow Skirmisher Passive
Go the Distance Successfully hitting with Evade Shot grants you a 15% haste for 5s. (Haste increases movement speed.) Bow Skirmisher Passive
Rain of Arrows Shoot a barrage of arrows that covers a 4m radius area and deals 150% weapon damage. (This ability cannot headshot.) Bow Skirmisher Active
Barbed Arrows Rain of Arrows causes bleed, dealing 9% weapon damage per second for 12s. Bow Skirmisher Passive
Hooked Arrows Rain of Arrows causes a 15% slow for 4s. (Slow reduces target's movement speed.) Bow Skirmisher Passive
Rending Headshot Headshots inflict rend reducing target's armor by 10% for 5s. Bow Skirmisher Passive
Catch Me If You Can If surrounded by 3 or more foes within 3m of you, gain 20% haste. (Haste increases movement speed.) Bow Skirmisher Passive
Closing In Hitting a foe below 50% health reduces all bow ability cooldowns by 5%. Bow Skirmisher Passive
Impale If you hit a foe with 100% health, inflict a 10% slow for 2s. (Slow reduces target's movement speed.) Bow Skirmisher Passive
Hunter's Insight Hitting a foe with a debuff grants 5 stamina. Bow Skirmisher Passive
Dodge and Weave After dodging with full stamina, gain 10% haste for 2s. (Haste increases movement speed.) Bow Skirmisher Passive
Archer's Speed Gain 10% haste for 5s when you swap to your bow. (Haste increases movement speed.) (Cooldown 10s.) Bow Skirmisher Passive
Mark Deal 10% more base damage to foes suffering from a debuff. Bow Skirmisher Passive
Battle Precision Debuff durations last 20% longer. (Does not affect crowd control debuffs.) Bow Skirmisher Passive
Evasive Tactics Gain Empower and deal 15% more damage for 5s after dodging. Bow Skirmisher Passive
Rapid Shot Shoot 3 consecutive arrows. First Arrow: 100% weapon damage. Second Arrow: 100% weapon damage. Third Arrow: 125% weapon damage. Bow Hunter Active
Rapid Accuracy If all 3 arrows hit the same target, Rapid Shot's cooldown is reduced by 50%. Bow Hunter Passive
Final Blow The third arrow of Rapid Shot deals 25% more base damage. Bow Hunter Passive
Penetrating Shot Shoot an arrow that deals 150% weapon damage and passes through targets. This attack has a range of 100m. Bow Hunter Active
Blood Soaked Arrow Penetrating Shot deals 10% increased damage after each hit. (Max 50% damage.) Bow Hunter Passive
Deep Strike Penetrating Shot deals 15% more base damage to targets 20m or more away. Bow Hunter Passive
Explosive Arrow Fire an arrow that deals 50% weapon damage on hit, then explodes on impact dealing an additional 135% damage to all targets within a 2.5m radius. Bow Hunter Active
Flame Arrow Explosive Arrow direct hits inflict burn, dealing 8% weapon damage every second for 10s. Bow Hunter Passive
Contained Detonation Explosion damage increased to 170% weapon damage, but decreases the explosion radius to 1.3m. Bow Hunter Passive
Long Range Deal 10% more base damage to foes at least 10m away. Bow Hunter Passive
Aim True Heavy attack arrows fly faster and deal 10% more base damage. Bow Hunter Passive
Unbreakable Focus Armor is increased by 10% while aiming. Bow Hunter Passive
Finishing Shot Deal 15% more base damage to targets below 50% health. Bow Hunter Passive
Opening Strike Heavy attacks deal 10% increased base damage to foes with 100% health. Bow Hunter Passive
Surprise Attack Deal 15% more base damage to any foe as long as you have not damaged them in the last 10s. Bow Hunter Passive
Arrow Range Increases the distance that arrows travel before being affected by gravity by 100%. Bow Hunter Passive
Hawkeye When you land a headshot, heal yourself for 10% of damage done. Bow Hunter Passive
Bullseye Increases critical chance of bow shots by 10%. Bow Hunter Passive
Concussion When you land a headshot, deal 20% more damage. Bow Hunter Passive
Pillar of Fire Invoke a burst of flames with a 2.5m radius at the target area that deals 155% weapon damage. Costs 15 mana. Fire Staff Fire Mage Active
Strike The Match Pillar of Fire deals 5% more base damage for each stack of smolder on the target, dealing 5% weapon damage each second for 6s. (Max 5 stacks.) Fire Staff Fire Mage Passive
Arson's Advantage Gain 15% of your max mana per enemy hit by Pillar of Fire. Fire Staff Fire Mage Passive
Meteor Shower Summon down a 4.5m radius rain of meteors for 6s up to 20m away. Deals 100% weapon damage to targets upon entering the area, then deals an additional 50% weapon damage every 1s while targets remain inside. (This effect cannot be dispelled.) Costs 25 mana. Fire Staff Fire Mage Active
Fiery Determination Adds grit while casting Meteor Shower. (Grit prevents you from being staggered by incoming attacks.) Fire Staff Fire Mage Passive
Judgment of Helios Hitting a target that is inside meteor shower with a light or heavy attack will inflict smolder on targets, dealing 5% weapon damage every half second for 6s. (Max 5 stacks.) Fire Staff Fire Mage Passive
Immolation Meteor Shower now applies Disease, reducing the incoming healing by 20% and outgoing healing by 10% of all targets inside the area of effect. Fire Staff Fire Mage Passive
Fireball Cast forth a heavy fireball that deals 150% weapon damage in a 3m radius on impact, and an additional 20% base damage to hostile AI targets. Costs 25 mana. Fire Staff Fire Mage Active
Scorched Earth Fireball hits now apply a stack of smolder on targets, dealing 5% weapon damage every half second for 6s. (Max 5 stacks.) Fire Staff Fire Mage Passive
Catch Direct hits with Fireball restore 10% of your max mana and reduce your fire staff ability cooldowns by 7%. Fire Staff Fire Mage Passive
Spell Focus Heavy attacks will now restore 5% of your max mana on hit. (Can only be triggered once every 0.5s.) Fire Staff Fire Mage Passive
Fiery Restoration Heavy attacks reduce fire staff cooldowns by 10% on hit. Fire Staff Fire Mage Passive