Attribute Threshold Bonuses
Strength
50
+10% damage to melee physical basic attacks+10% mining speed
100
+5% damage to melee slashing and strike damage+20 encumbrance
150
+25% stamina damage from melee weapon light attacks-10% decrease in weight of mined items
200
+10% damage on stunned, slowed, or rooted enemies+10% mining speed
250
Stamina regen is 25% faster during the start up of basic attacks with a melee weapon+10% yield increase when mining
300
+10% base damage to heavy attacks25% chance to mine an ore with a single swing
Dexterity
50
+10% chance to critical hit+10% skinning speed
100
+5% thrust damage+20% haste for 3s after skinning
150
Dodges cost 10 less stamina-10% decrease in weight of skinned items
200
+10% bonus backstab and headshot damage+10% skinning speed
250
+10% bonus to random critical hit damage against stunned, slowed, or rooted enemies+10% yield increase when skinning
300
Guaranteed critical hit after a dodge (can only trigger once every 10 seconds)Ammo has 15% chance of being returned
Intelligence
50
+10% damage increase to backstabs and random critical hits+10% harvest speed
100
+10% damage to light and heavy magic attacks5% chance for 1 azoth when harvesting
150
+15% to elemental damage-10% decrease in weight of harvested items
200
+10 mana after a dodge+10% harvest speed
250
+30% duration to damage over time spells+10% yield increase when harvesting
300
+10% damage on first hit on full health target-10% reduction in Azoth travel cost
Focus
50
-5% ability cooldown+10% fishing line tension
100
+20 to mana pool+10% increase to repair parts yield when salvaging
150
+20% healing output-10% decrease carry weight of fish
200
+20% duration on casted buffs+10% fishing line tension
250
+30 mana on any self or group AI kill+10% increase to caught fish size
300
When your mana is at 15 or less gain 8 mana per second for 10s (60s cooldown)-10% cooldown reduction for Inn fast travel
Constitution
50
All health consumables 20% stronger+10% logging speed
100
Increase max health by 10% of your physical armor--10% reduction on durability loss for tools
150
-10% to critical damage taken-10% decrease in weight of logging items
200
+10% increase to physical and elemental armor+10% Logging speed
250
-60% damage reduction when full health (60s cooldown)+10% yield increase when logging
300
Basic melee attacks gain GRIT25% chance to chop down a tree in a single swing