| Divine Embrace | Creates a 0.5m radius area around an ally or a location on the ground that Heals the target within for 120% weapon damage. Costs 25 mana. | Life Staff | Healing | Active |
| Privilege | Divine Embrace costs 20 mana. | Life Staff | Healing | Passive |
| Shared Struggle | If your target is below 50% health, heal one additional ally within 8m for the same amount. | Life Staff | Healing | Passive |
| Rebound | If the ally healed by Shared Struggle is below 50% health, heal another ally within 8m of that ally. | Life Staff | Healing | Passive |
| Sacred Ground | Create an area on the ground with a 3m radius that lasts for 12s. Allies in the area are healed for 16% weapon damage every second. (This effect cannot be dispelled.) Costs 15 mana. | Life Staff | Healing | Active |
| Holy Ground | Regenerate stamina 25% faster and mana 50% faster while in Sacred Ground. | Life Staff | Healing | Passive |
| Anointed | While allies are in Sacred Ground, they gain 50% increased healing from non-consumables and lifesteal healing sources. | Life Staff | Healing | Passive |
| Splash of Light | You and all group members within 25m are healed for 80% weapon damage. When activated, Splash of light triggers a blast around the player that deals 25% weapon damage and pushes all enemies within a 3m radius back 2.5m Costs 15 mana. | Life Staff | Healing | Active |
| Shared Recovery | For each ally healed that is below 50% health, you gain 15% of your max mana. | Life Staff | Healing | Passive |
| Purify | Splash of Light removes 1 debuff when it heals an ally. | Life Staff | Healing | Passive |
| Absolved | Life Staff's heavy attacks restore 5% of your max mana when they pass through allies. (Can only be triggered once every 0.5s.) | Life Staff | Healing | Passive |
| Mending Touch | Heavy attacks now remove 1 debuff when passing through an ally. | Life Staff | Healing | Passive |
| Blissful Touch | Light attacks now heal for 16% weapon damage when passing through an ally. | Life Staff | Healing | Passive |
| Revitalize | When you hit with a light attack, reduce Life Staff ability cooldowns by 5%. | Life Staff | Healing | Passive |
| Desperate Speed | When you heal an ally below 50% health, Life Staff ability cooldowns are reduced by 10%. (Can only be triggered once every 5s.) | Life Staff | Healing | Passive |
| Enchanted Justice | When hit in battle, activate a healing aura for you and nearby friends in a 4m radius. The aura heals for 8% weapon damage each second for 6s. (Cooldown 120s.) | Life Staff | Healing | Passive |
| Sacred Protection | While holding a Life Staff, increase the amount of healing from non-consumables and lifesteal healing sources to all friendlies in your group by 10%. | Life Staff | Healing | Passive |
| Intensify | When you hit with a heavy attack, gain a stacking 10% bonus to outgoing healing effectiveness for 10s. (Max 3 stacks.) | Life Staff | Healing | Passive |
| Divine Blessing | When you heal an ally below 50% health, they are healed for 30% more. | Life Staff | Healing | Passive |
| Orb of Protection | Shoot out a light projectile that grants 20% fortify for 10s, heals an ally for 8% of weapon damage, and deals 146% weapon damage when it hits an enemy. (Fortify increases armor.) Costs 16 mana. | Life Staff | Protector | Active |
| Protector's Blessing | If Orb of Protection hits an ally, they gain recovery and are healed for 6% weapon damage every second for 10s. | Life Staff | Protector | Passive |
| Shared Protection | If you successfully heal an ally with Orb of Protection, you also gain the fortify and recovery applied by Orb of Protection. | Life Staff | Protector | Passive |
| Aegis | When this projectile hits, it effects all allies within a 3m radius. | Life Staff | Protector | Passive |
| Light's Embrace | Creates a 0.5m radius area around an ally or a location on the ground that Heals the target within for 80% weapon damage + 20% more for each life staff buff on that target. Costs 18 mana. | Life Staff | Protector | Active |
| Inspire | When you heal a target with Light's Embrace, that target gains 25 stamina. | Life Staff | Protector | Passive |
| Connection | When you heal a target with Light's Embrace, gain 2% of your max mana for each buff your target has. | Life Staff | Protector | Passive |
| Magnify | When you heal a target with Light's Embrace, extend the duration of buffs on that target by 2s. | Life Staff | Protector | Passive |
| Beacon | Shoot out a light projectile that deals 146% weapon damage to enemies, attaches to its target and heals all allies in a 3m radius for 16% weapon damage each second for 10s. (This effect cannot be dispelled.) Costs 16 mana. | Life Staff | Protector | Active |
| Infused Light | Beacon's area of effect radius is increased to 4.5m. | Life Staff | Protector | Passive |
| Radiance's Blessing | Beacon lasts 5s longer. | Life Staff | Protector | Passive |
| Speed of Light | Allies in the Beacon AOE now gain 20% haste for 3s. (Haste increases movement speed.) | Life Staff | Protector | Passive |
| Bend Light | After a dodge, your outgoing healing is 20% more effective for 5s. | Life Staff | Protector | Passive |
| Defensive Light | When you block a melee attack, regain 5% of your mana. | Life Staff | Protector | Passive |
| Protector's Touch | Life Staff's basic attacks grant 15% fortify for 3s when hitting an enemy. (Fortify increases armor.) | Life Staff | Protector | Passive |
| Protector's Strength | If you have a buff, all outgoing healing is increased by 20%. | Life Staff | Protector | Passive |
| Balance | When you get hit while below 50% health, gain 10% haste for 5s. (Cooldown 20s.) | Life Staff | Protector | Passive |
| Spirits United | Increases mana regeneration for you and group members by 3%. | Life Staff | Protector | Passive |
| Glowing Focus | Life Staff buffs you grant last 20% longer. | Life Staff | Protector | Passive |