11.88% Proc When blocking a hit while below 30% Stamina, gain 31% Stamina regeneration for 6s (Effect is removed if player becomes Exhausted). 11.88% CDR Reduce max cooldowns by 3%. 11.88% Health Increase max health by 1.6% of the base value. 3.96% DebuffDur Reduce the base duration of Slow, Stun, and Root by 7.5%. 3.96% DebuffDur Reduce the base duration of Burn, Bleed, and Poison by 10%. 3.96% DebuffDur Reduce the base duration of Weaken, Disease, Exhaust, and Rend by 7.6%. 3.96% Physical +5% Slash Damage Absorption for 5s after taking Slash damage (Each item with this perk stacks). 3.96% Physical +5% Thrust Damage Absorption for 5s after taking Thrust damage (Each item with this perk stacks). 3.96% Physical +5% Strike Damage Absorption for 5s after taking Strike damage (Each item with this perk stacks). 2.97% Luck +1.9% chance at rare items from chests and monsters. 2.38% DmgAbsorb Receive 3.2% less damage from ranged, physical attacks. 2.38% DmgAbsorb Receive 3.2% less damage from ranged, elemental attacks. 2.38% DmgAbsorb After dodging an attack, gain Fortify, increasing armor by 3.6% for 4s (Each item with this perk stacks). 2.38% DmgAbsorb -3% damage from light and heavy attacks. 2.38% DmgAbsorb -2% damage while under the effects of grit. 1.98% DmgCon +1.5% fire damage. 1.98% DmgCon +1.5% ice damage. 1.98% DmgCon +1.5% lightning damage. 1.98% DmgCon +1.5% void damage. 1.98% DmgCon +1.5% nature damage. 1.98% DmgCon +1.5% arcane damage. 0.18% Skill Shield After triggering Defender's Resolve, increase movement speed by 13% and incoming healing by 5.3% for 6s. 0.18% Skill Shield After hitting a target with Shield Rush, gain Fortify, increasing armor by 13% for 6s. 0.18% Skill Shield Reduce non-consumable buff durations for enemies hit by Shield Bash by 24%. 0.18% Skill Sword Sword attacks deal +11% damage to targets Slowed by Leaping Strike's Cowardly Punishment upgrade. 0.18% Skill Sword If 2 or more enemies are within its radius while performing a Whirling Blade attack, gain 9.7% base damage for each nearby target (Max 5 Targets). 0.18% Skill Sword Hitting a target transfers 2 active debuffs from yourself to the target. Upheaval deals +7.8% damage. 0.17% Skill Blunderbuss Mortar Charge kills reload 1 additional canister and grant 6.3% Empower for 5s (Max 1 reload per shot. Will not trigger after final shot). 0.17% Skill Blunderbuss When Claw Shot connects to a target at least 10m away, gain a 13% Empower for 3s or until next hit. 0.17% Skill Blunderbuss Heal for 10% of the damage dealt by Azoth Shrapnel Blast. 0.17% Skill Blunderbuss Net Shot inflicts Exhaust, reducing the target's Stamina regeneration by 16% for 4s. 0.17% Skill VoidGauntlet When you hit a target with Essence Rupture, reduce Essence Rupture's cooldown by 15%. 0.17% Skill VoidGauntlet Orb of Decay reduces the base duration of the target's non-consumable buffs by 24% on hit. 0.17% Skill VoidGauntlet When activated, Oblivion removes limited duration buffs from enemies within its radius and the cooldown is reduced by 7.7%. 0.17% Skill VoidGauntlet While below 50% Health, heal for 22% of the damage dealt by Void Blade. 0.17% Skill Flail If 2 or more targets are hit with warding bludgeon, even if the hits are blocked, reduce its cooldown by 10%. 0.17% Skill Flail If Trip's first attack hits a target with active grit, the attack deals 15% more base damage. 0.17% Skill Flail After hitting a target with Barrage's main attack, gain 13% haste for 5s. 0.17% Skill Flail Eruption hits deal 4% increased damage per stack of Impairment on the target. 0.17% Skill Flail Every 2 hits with Vortex will heal you for 15% of the base weapon damage. 0.17% Skill GreatSword Each attack of Steadfast Strike reduces your debuff durations by 15% (Max 1 reduction per attack). 0.17% Skill GreatSword When Calamity Counter is activated, immediately gain 15 Stamina. 0.17% Skill GreatSword Hitting an enemy with Skyward Slash removes one of their buffs. Reduce remaining buffs by 15% (Only affects non-consumable buffs). 0.17% Skill GreatSword Heal for 23% of the damage dealt by the final strike of Crosscut (Max 1 trigger per ability use). 0.17% Skill GreatSword Activating Relentless Rush removes Root and Slow. Increase Relentless Rush's critical hit chance by 9.1%. 0.17% Skill 2hAxe Heal for 26% of the damage dealt by Gravity Well (Limit 1 target). On hit, cast another 4m radius burst around you that deals 50% weapon damage. 0.17% Skill 2hAxe Targets hit by Maelstrom's No Reprieve are Weakened, reducing their attack damage by 9.5% for 8s. 0.17% Skill 2hAxe Whirlwind hits grant Fortify, increasing armor by 6.9% and Slash damage by 5.7% for 2s (Max 5 stacks). 0.17% Skill 2hAxe Heal for 22% of the damage dealt by Execute (Max 1 trigger per ability use). 0.17% Skill 2hAxe Hitting a target with Unpredictable Strike reduces its cooldown by 12% (Max 1 hits). 0.17% Skill Hatchet Direct hits with Infected throw causes Exhaustion, reducing target's Stamina regeneration by 22% for 6s. 0.17% Skill Hatchet Social Distancing attacks within 6m reduce the cooldown by 16%. 0.17% Skill Hatchet Ranged Hatchet attacks deal +16% damage against Rending Throw targets. 0.17% Skill Hatchet Each attack of Raging Torrent reduces all Hatchet cooldowns by 3.2% (0.2s cooldown). 0.17% Skill Hatchet Gain +9% critical chance and +9% more crit damage while berserk is active. 0.16% Skill IceGauntlet Heal for 12% of your base Health after Entomb ends. 0.16% Skill IceGauntlet Ice Pylon deals +4% more damage and triggers a burst dealing 50% weapon damage to to enemies within a 3m radius every 2s. 0.16% Skill IceGauntlet While the Frigid Showers upgrade is active, Ice Shower's Frostbite deals 8% weapon damage per second to affected enemies. Reduce Ice Shower's cooldown by 7.7% 0.16% Skill IceGauntlet Ice Spikes deal +13% more damage to rooted foes. 0.16% Skill IceGauntlet Ice Storm deals +3.7% damage. Frost effects remains on enemies for 2s after exiting Ice Storm. 0.16% Skill IceGauntlet Wind Chill deals +13% damage. If Wind Chill hits the same target 6 times in a row they become rooted for 1s. 0.16% Skill FireStaff Burnout applies a stack of 7.9% Fortify for 5s for each target hit (Max 3 stacks). 0.16% Skill FireStaff Using flamethrower against a target with 4 stacks of smolder grants Haste, increasing movement speed by 20% for 2s. Burn from Flamethrower lasts 13% longer. 0.16% Skill FireStaff Incinerate deals +12% damage to targets with Burn. 0.16% Skill FireStaff Fireball impact deals +4.9% damage, and an additional 7.3% to targets above 50% Health. 0.16% Skill FireStaff When Meteor Shower hits, gain 1.5% Empower for 6s (Max 10 stacks). 0.16% Skill FireStaff Reduce Pillar of Fire's cooldown by 6.4% per hit (Max 2 hits). 0.16% Skill LifeStaff When Beacon heals a player, they gain 4.3% critical chance for 6s. 0.16% Skill LifeStaff Allies below full Health hit with Light's Embrace gain Haste, increasing their movement speed by 7.4% for 5s. 0.16% Skill LifeStaff +16% outgoing healing power for 3s if Orb of Protection heals an ally below 50% Health. 0.16% Skill LifeStaff Allies with a debuff removed with Splash of Light are healed for 24% your weapon damage. 0.16% Skill LifeStaff Allies healed by Sacred Ground gain Fortify, increasing armor by 6.8% for 5s. 0.16% Skill LifeStaff When Divine Embrace is used on a target below 50% Health, reduce the ability's cooldown by 29%, and gain 2.4% of your max Mana. 0.16% Skill Rapier Hitting a target via a critical Backstab with Fleche reduces its cooldown by 13%. 0.16% Skill Rapier +6.2% damage for 2s after using Evade. Adagio upgrade is applied when evading in any direction. 0.16% Skill Rapier Riposte inflicts Rend, reducing armor on the target by 10% for 10s. 0.16% Skill Rapier Heal for 21% of the damage dealt by Flurry. Gain 0.5s of Invulnerability when you use Flurry. 0.16% Skill Rapier Flourish deals +19% more base damage. 0.16% Skill Rapier +7.5% critical chance against targets affected by Tondo's Bleed. If this perk is on a weapon, Tondo also inflicts 10% weaken for 10s. 0.16% Skill Bow Explosive Arrow hits grant Empower, increasing damage by 13% for 5s or until the next hit. 0.16% Skill Bow Penetrating Shot kills reduce its cooldown by 16%. 0.16% Skill Bow +13% armor penetration of all Rapid Shot attacks. 0.16% Skill Bow Slow and Bleed last 16% longer. 0.16% Skill Bow After hitting a target with Evade Shot, gain 7.9 Stamina and reduce cooldown by 7.9%. 0.16% Skill Bow Poison Shot hits apply Weaken, reducing the target's damage by 9.5% for 6s. 0.16% Skill Spear Vault Kick increases critical chance by 12% for 7s. 0.16% Skill Spear Skewer hits apply Weaken, reducing the target's damage by 15% for 8s. 0.16% Skill Spear Perforate hits gain a stack of Fortify, increasing your armor by 5.5% for 6s (Max 3 Stacks). 0.16% Skill Spear Cyclone hits heal you for 23% of weapon damage (Max 3 targets). 0.16% Skill Spear Javelin inflicts Rend to targets above 50% Health, reducing the target's armor by 13% for 10s. 0.16% Skill Spear Sweep's Coup De Grace now applies Bleed for 5.8% of weapon damage for 8s. 0.16% Skill Musket Every hit of Sticky Bomb heals you for 16% of damage done. 0.16% Skill Musket +9.2% movement speed for 5s after deploying a trap (Does not stack). Traps now apply Bleed for 4.6% of weapon damage for 5s. 0.16% Skill Musket Stopping Power hits reduces all other trapper skill cooldowns by 8.5% (0.5s cooldown). 0.16% Skill Musket Hitting a target while in Shooter's Stance grants a stack of Empower, increasing damage by 7.3% for 6s. Effect is removed when stance is exited (Max 4 stacks). 0.16% Skill Musket When Power Shot hits reduce it's cooldown by 17% (15s cooldown). 0.16% Skill Musket Targets hit with Powder Burn are Slowed by 11% for 5s. 0.16% Skill 2HHammer Heal for 21% of the damage dealt by Path Of Destiny. 0.16% Skill 2HHammer Clear Out inflicts Rend, reducing the target's armor by 7% for 7s. 0.16% Skill 2HHammer Shockwave inflicts Rend, reducing the target's armor by 7.7% for 10s. 0.16% Skill 2HHammer Wrecking Ball penetrates 13% of the target's armor. 0.16% Skill 2HHammer Mighty Gavel hits reduce the ability's cooldown by 7.7% (Max 2 activations per impact). 0.16% Skill 2HHammer If Armor Breaker breaks a block, the next attack within 5s deals +14% damage. 0.03% Gathering +3.8% chance at finding rare items while Logging. 0.03% Gathering +3.8% chance at finding rare items while Harvesting. 0.03% Gathering +3.8% chance at finding rare items while Mining. 0.03% Gathering +3.8% chance at finding rare items while Skinning. Mod Skill Hatchet When Feral Rush hits, cause a 14% slow for 3s and does +7% more damage. Mod Skill 2hAxe Targets hit by Reap are Slowed, reducing movement speed by 17% for 4s. Mod Skill VoidGauntlet Petrifying Scream inflicts Disease on hit, reducing the target's incoming healing by 21% and outgoing healing by 10% for 8s. Mod Skill VoidGauntlet Baleful Tether inflicts Slow on hit, reducing the target's movement speed by 26% for 3s. Baleful Tether now inflicts Disintegrate on application. Mod Skill Blunderbuss Splitting Grenade hits inflict Disease, reducing healing efficiency on targets by 10% and outgoing healing by 5.2% for 8s. Mod Skill Blunderbuss Targets hit by Blast Shot are Slowed, reducing movement speed by 13% for 5s. Mod Skill GreatSword Slow enemies struck with Roaring Rupture by 19% for 5s. Mod Skill Flail Smite penetrates 3% of the target's armor. PvP Only: Smite its against players extend their active cooldowns by 10%. Mod Elemental +5% Fire Damage Absorption for 5s after taking Fire damage (Each item with this perk stacks). Mod Elemental +5% Ice Damage Absorption for 5s after taking Ice damage (Each item with this perk stacks). Mod Elemental +5% Nature Damage Absorption for 5s after taking Nature damage (Each item with this perk stacks). Mod Elemental +5% Void Damage Absorption for 5s after taking Void damage (Each item with this perk stacks). Mod DmgAbsorb Potency of incoming damage over time effects reduced by 7% per armor piece with this perk, and taking a hit while inflicted with a DoT will grant 10% haste for 5s. Mod Proc PvP Only: Taking a critical hit will reflect nature damage back at the target equal to 7% of your weapon damage, and reduce the attacker's crit chance by 10% for 3s. (1s Cooldown) Mod ArmorHealth PvP Only: Dodging an attack heals 143 Health and 0.86% of your max Health (Each armor piece with this perk adds a stack. Max 1 trigger every 7s).