| Ancient Ward | +5.2% Damage Absorption against Ancient Guardians. | — | — |
| Angry Earth Ward | +5.2% Damage Absorption against Angry Earth. | — | — |
| Beast Ward | +5.2% Damage Absorption against Beasts. | — | — |
| Corrupted Ward | +5.2% Damage Absorption against Corrupted. | — | — |
| Lost Ward | +5.2% Damage Absorption against Lost. | — | — |
| Human Ward | PvE Only: +5.2% Damage Absorption against Humans. | — | — |
| Physical Aversion | Receive 4.5% less damage from ranged, physical attacks. | — | |
| Elemental Aversion | Receive 4.5% less damage from ranged, elemental attacks. | — | |
| Shirking Fortification | After dodging an attack, gain Fortify, increasing armor by 5.3% for 4s (Each item with this perk stacks). | — | |
| Hasted Vigor | Potency of incoming damage over time effects reduced by 7% per armor piece with this perk, and taking a hit whle inflicted with a DoT will grant 10% haste for 5s. | — | |
| Siege Ward | PvP Only: Receive 12% less damage from Siege weapons. | — | — |
| Enchanted Ward | -4% damage from light and heavy attacks. | — | |
| Grit Ward | -3% damage while under the effects of grit. | — | |