| Exhaustive Net Shot | Net Shot inflicts Exhaust, reducing the target's Stamina regeneration by 42% for 4s. | — | |
| Leeching Shrapnel Blast | Heal for 35% of the damage dealt by Azoth Shrapnel Blast. | — | |
| Venturing Claw Shot | When Claw Shot connects to a target at least 10m away, gain a 41% Empower for 3s or until next hit. | — | |
| Plagued Splitting Grenade | Splitting Grenade hits inflict Disease, reducing healing efficiency on targets by 25% and outgoing healing by 13% for 8s. | — | |
| Resupplying Mortar Charge | Mortar Charge kills reload 1 additional canister and grant 20% Empower for 5s (Max 1 reload per shot. Will not trigger after final shot). | — | |
| Crippling Blast Shot | Targets hit by Blast Shot are Slowed, reducing movement speed by 41% for 5s. | — | |