22.18% Accuracy CritHeadshot +10% headshot damage. 18.48% Critical +7.3% critical chance. 6.16% Proc Gain 10% Empower for 5s on critical hit (10s cooldown). 6.16% Proc Inflicts Bleed on critical hit, dealing 10% weapon damage per second for 6s (7s cooldown). 6.16% Proc Heal for 7.1% of the damage you deal (Does not trigger off persistent damage or DoT effects). 4.67% Skill Blunderbuss Net Shot inflicts Exhaust, reducing the target's Stamina regeneration by 26% for 4s. 4.67% Skill Blunderbuss Heal for 16% of the damage dealt by Azoth Shrapnel Blast. 4.67% Skill Blunderbuss When Claw Shot connects to a target at least 10m away, gain a 21% Empower for 3s or until next hit. 4.67% Skill Blunderbuss Mortar Charge kills reload 1 additional canister and grant 9.8% Empower for 5s (Max 1 reload per shot. Will not trigger after final shot). 2.72% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Arcane. 2.72% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Void. 2.72% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Lightning. 2.72% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Ice. 2.72% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Nature. 2.72% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Fire. 0.74% OnKill Reduce all cooldowns by -10% on kill (1s cooldown). 0.74% OnKill Gain 15% Empowered for 20s on kill (1s cooldown). 0.74% OnKill Gain 30% Fortify for 20s on kill (1s cooldown). 0.74% OnKill +50 Stamina on kill (1s cooldown). 0.74% OnKill +10% Health on kill (1s cooldown). 0.54% Elemental Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects). 0.54% Elemental Attacks deal +14% weapon damage as Nature (1.5s cooldown. Does not trigger off persistent damage or DoT effects). 0.54% Elemental Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects). 0.54% Elemental Attacks deal +14% weapon damage as Fire (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Skill Blunderbuss Splitting Grenade hits inflict Disease, reducing healing efficiency on targets by 16% and outgoing healing by 8.2% for 8s. Mod Skill Blunderbuss Targets hit by Blast Shot are Slowed, reducing movement speed by 22% for 5s. Mod Proc Gain 10% Fortify for 3s on critical hit (10s cooldown). Mod Proc Gain 20% Haste for 7s on critical hit (7s cooldown). Mod Proc Critical strikes against targets inflict Disease for 6s, reducing healing effectiveness on the target by 27% and outgoing healing by 14%. Mod Proc PvP Only: Critical hits against empowered players will have 10% armor penetration and reduce the duration of empowers on them by 7%. (1s reduction cooldown) Mod DmgType PvP Only: Headshots penetrate 22% of a player's armor. Mod Proc PvP Only: Hits against Exhausted players inflict Slow, reducing movement speed by 15% for 4s. If you hit target in the back, inflict Exhaust, reducing stamina regen by -10% for 8s.