16.9% DmgCon CritHeadshot +5.7% critical damage. 15.36% Critical +5.7% critical chance. 3.84% Proc Light and Heavy attacks reduce your active weapon cooldowns by 1.9% (0.2s cooldown). 3.84% Proc Heal for 5.7% of the damage you deal (Does not trigger off persistent damage or DoT effects). 3.84% Proc Inflicts Bleed on critical hit, dealing 10% weapon damage per second for 6s (7s cooldown). 3.84% Proc Gain 10% Empower for 5s on critical hit (10s cooldown). 3.1% Skill 2hAxe Heal for 32% of the damage dealt by Gravity Well (Limit 1 target). On hit, cast another 4m radius burst around you that deals 50% weapon damage. 3.1% Skill 2hAxe Targets hit by Maelstrom's No Reprieve are Weakened, reducing their attack damage by 13% for 8s. 3.1% Skill 2hAxe Whirlwind hits grant Fortify, increasing armor by 8.7% and Slash damage by 7.2% for 2s (Max 5 stacks). 3.1% Skill 2hAxe Heal for 28% of the damage dealt by Execute (Max 1 trigger per ability use). 3.1% Skill 2hAxe Hitting a target with Unpredictable Strike reduces its cooldown by 16% (Max 1 hits). 3.07% Threat Generate 202% more threat. 2.56% Elemental After dodging an attack, your next hit within 10s deals +24% base weapon damage as Fire. 2.56% Elemental After dodging an attack, your next hit within 10s deals +24% base weapon damage as Nature. 2.56% Elemental After dodging an attack, your next hit within 10s deals +24% base weapon damage as Ice. 2.56% Elemental After dodging an attack, your next hit within 10s deals +24% base weapon damage as Lightning. 2.56% Elemental After dodging an attack, your next hit within 10s deals +24% base weapon damage as Void. 2.56% Elemental After dodging an attack, your next hit within 10s deals +24% base weapon damage as Arcane. 1.54% DmgCon Light and Heavy attacks deal +3.9% damage. 1.54% DmgCon +8.8% Backstab damage. 1.54% DmgCon +19% damage against targets with active Grit. 1.54% DmgCon +5.7% damage while you have active Grit. 1.54% DmgCon Heavy melee attacks deal +18% damage. 1.54% DmgCon Heavy melee attacks deal +27% critical damage. 1.54% DmgCon Heavy melee attacks inflict Rend for 7s, reducing the target's armor by 13% (12s cooldown). 1.54% DmgCon Heal for 19% of the damage dealt by heavy melee attacks. 1.54% DmgCon +10% damage when you are exhausted. 0.77% Blocking Receive 9.2% less Stamina damage while blocking. 0.77% Blocking +30% movement speed while blocking. And push and pull distances against you are reduced by -20%. 0.61% OnKill +6.6% Health on kill (1s cooldown). 0.61% OnKill +32 Stamina on kill (1s cooldown). 0.61% OnKill Gain 30% Fortify for 20s on kill (1s cooldown). 0.61% OnKill Gain 15% Empowered for 20s on kill (1s cooldown). 0.61% OnKill Reduce all cooldowns by -10% on kill (1s cooldown). Mod Proc Gain 10% Fortify for 3s on critical hit (10s cooldown). Mod Proc Gain 20% Haste for 7s on critical hit (7s cooldown). Mod Proc Critical strikes against targets inflict Disease for 6s, reducing healing effectiveness on the target by 23% and outgoing healing by 11%. Mod Proc Heavy attacks inflict Disease for 8s, reducing healing effectiveness on the target by 23% and outgoing healing by 11%. Mod Elemental Attacks deal +14% weapon damage as Fire (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Nature (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod DmgCon CritHeadshot Potency of outgoing DoTs are increased by 15%. Hitting a target inflicted by your DoTs will extend the duration of them by 5% (1s Cooldown.) PvE Only: Deal +5% base damage against hostile AI inflicted with DoTs. Mod Proc PvP Only: Critial hits against empowered players will have 10% armor penetration and reduce the duration of empowers on them by 7%. (1s reduction cooldown) Mod Blocking PvP Only: When block breaking a player, inflict Rend, reducing armor by 12% for 4s. Mod Proc PvP Only: Critical hits against players remove 1 buff from the target (3s cooldown). Mod Proc PvP Only: Hits against Exhausted players inflict Slow, reducing movement speed by 15% for 4s. If you hit target in the back, inflict Exhaust, reducing stamina regen by -10% for 8s.