9.59% Skill Sword Sword attacks deal +19% damage to targets Slowed by Leaping Strike's Cowardly Punishment upgrade. 9.59% Skill Sword If 2 or more enemies are within its radius while performing a Whirling Blade attack, gain 15% base damage for each nearby target (Max 5 Targets). 9.59% Skill Sword Hitting a target transfers 2 active debuffs from yourself to the target. Upheaval deals +11% damage. 5.7% Threat Generate 239% more threat. 4.75% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Arcane. 4.75% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Void. 4.75% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Lightning. 4.75% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Ice. 4.75% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Nature. 4.75% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Fire. 3.56% Proc Heavy attacks inflict Disease for 8s, reducing healing effectiveness on the target by 26% and outgoing healing by 13%. 3.56% Proc Critical strikes against targets inflict Disease for 6s, reducing healing effectiveness on the target by 26% and outgoing healing by 13%. 3.56% Proc Gain 20% Haste for 7s on critical hit (7s cooldown). 3.56% Proc Gain 10% Empower for 5s on critical hit (10s cooldown). 3.56% Proc Gain 10% Fortify for 3s on critical hit (10s cooldown). 3.56% Proc Inflicts Bleed on critical hit, dealing 10% weapon damage per second for 6s (7s cooldown). 3.56% Proc Heal for 7.1% of the damage you deal (Does not trigger off persistent damage or DoT effects). 3.56% Proc Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown). 2.85% Blocking +30% movement speed while blocking. And push and pull distances against you are reduced by -20%. 1.14% OnKill Reduce all cooldowns by -10% on kill (1s cooldown). 1.14% OnKill Gain 15% Empowered for 20s on kill (1s cooldown). 1.14% OnKill Gain 30% Fortify for 20s on kill (1s cooldown). 1.14% OnKill +50 Stamina on kill (1s cooldown). 1.14% OnKill +10% Health on kill (1s cooldown). Mod Elemental Attacks deal +14% weapon damage as Fire (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Nature (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Proc PvP Only: Critical hits against empowered players will have 10% armor penetration and reduce the duration of empowers on them by 7%. (1s reduction cooldown) Mod DmgType PvP Only: Backstabs penetrate 27% of a player's armor. Mod Blocking PvP Only: When block breaking a player, inflict Rend, reducing armor by 12% for 4s. Mod Proc PvP Only: Critical hits against players remove 1 buff from the target (3s cooldown). Mod Proc PvP Only: Hits against Exhausted players inflict Slow, reducing movement speed by 15% for 4s. If you hit target in the back, inflict Exhaust, reducing stamina regen by -10% for 8s.