21.47% DmgCon CritHeadshot +5.3% critical damage. 16.1% Critical +5.3% critical chance. 5.37% DmgCon Light and Heavy attacks deal +3.8% damage. 5.37% DmgCon +9.7% damage when you are exhausted. 4.03% Proc Light and Heavy attacks reduce your active weapon cooldowns by 1.8% (0.2s cooldown). 4.03% Proc Heal for 5% of the damage you deal (Does not trigger off persistent damage or DoT effects). 4.03% Proc Inflicts Bleed on critical hit, dealing 10% weapon damage per second for 6s (7s cooldown). 4.03% Proc Gain 10% Empower for 5s on critical hit (10s cooldown). 2.71% Skill IceGauntlet Heal for 15% of your base Health after Entomb ends. 2.71% Skill IceGauntlet Ice Pylon deals +4.8% more damage and triggers a burst dealing 50% weapon damage to to enemies within a 3m radius every 2s. 2.71% Skill IceGauntlet While the Frigid Showers upgrade is active, Ice Shower's Frostbite deals 8% weapon damage per second to affected enemies. Reduce Ice Shower's cooldown by 8.6% 2.71% Skill IceGauntlet Ice Spikes deal +14% more damage to rooted foes. 2.71% Skill IceGauntlet Ice Storm deals +4.6% damage. Frost effects remains on enemies for 2s after exiting Ice Storm. 2.71% Skill IceGauntlet Wind Chill deals +14% damage. If Wind Chill hits the same target 6 times in a row they become rooted for 1s. 2.68% Elemental After dodging an attack, your next hit within 10s deals +22% base weapon damage as Fire. 2.68% Elemental After dodging an attack, your next hit within 10s deals +22% base weapon damage as Nature. 2.68% Elemental After dodging an attack, your next hit within 10s deals +22% base weapon damage as Ice. 2.68% Elemental After dodging an attack, your next hit within 10s deals +22% base weapon damage as Lightning. 2.68% Elemental After dodging an attack, your next hit within 10s deals +22% base weapon damage as Void. 2.68% Elemental After dodging an attack, your next hit within 10s deals +22% base weapon damage as Arcane. 0.64% OnKill +6.1% Health on kill (1s cooldown). 0.64% OnKill +28 Stamina on kill (1s cooldown). 0.64% OnKill Gain 30% Fortify for 20s on kill (1s cooldown). 0.64% OnKill Gain 15% Empowered for 20s on kill (1s cooldown). 0.64% OnKill Reduce all cooldowns by -10% on kill (1s cooldown). Mod Proc Gain 10% Fortify for 3s on critical hit (10s cooldown). Mod Proc Gain 20% Haste for 7s on critical hit (7s cooldown). Mod Proc Critical strikes against targets inflict Disease for 6s, reducing healing effectiveness on the target by 21% and outgoing healing by 10%. Mod Elemental Attacks deal +14% weapon damage as Fire (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Nature (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod DmgCon CritHeadshot Potency of outgoing DoTs are increased by 15%. Hitting a target inflicted by your DoTs will extend the duration of them by 5% (1s Cooldown.) PvE Only: Deal +5% base damage against hostile AI inflicted with DoTs. Mod Proc PvP Only: Critical hits against empowered players will have 10% armor penetration and reduce the duration of empowers on them by 7%. (1s reduction cooldown) Mod Proc PvP Only: Hits against Exhausted players inflict Slow, reducing movement speed by 15% for 4s. If you hit target in the back, inflict Exhaust, reducing stamina regen by -10% for 8s. Mod DmgCon PvP Only: +13% damage to players with Haste.