Name Description Weapon Skill Tree Type
Cowardly Punishment On successful hit, inflict a 30% slow for 3s. (Slow reduces target's movement speed.) Sword Swordmaster Passive
Empowered Stab Successful heavy attacks grant you 30% empower for 5s. (Empower increases damage.) Sword Swordmaster Passive
Achilles' Heel The final attack in your light attack chain inflicts a 15% rend for 2s. (Rend reduces target's armor.) Sword Swordmaster Passive
Precision Sword and shield critical strike chance increased by 10%. Sword Swordmaster Passive
Freeing Justice Successfully hitting with a heavy attack causes you to lose 1 debuff. Sword Swordmaster Passive
Mobility Move 33% faster while blocking. Sword Swordmaster Passive
Counter Attack When you block an attack, gain a stack of 3% empower for 5s. (Empower increases damage.) (Max 5 stacks.) Sword Swordmaster Passive
Opportunist Abilities deal 10% more base damage to slowed foes. Sword Swordmaster Passive
Critical Precision On critical, gain 20% haste for 5s. (Haste increases movement speed.) Sword Swordmaster Passive
Confidence While health is full, deal 15% more base damage. Sword Swordmaster Passive
Leadership While holding a sword, grant Empower to all group members, increasing their damage by 10%. Sword Swordmaster Passive
Shield Bash Deals 50% weapon damage, staggering and stunning foes in front of you for 2s. This ability has grit. (Grit prevents you from being staggered by incoming attacks.) Taunt Gem Compatible: If you have a Carnelian gem equipped in your sword, this ability inflicts taunt for 6s to all enemies hit. (Taunt causes monsters to focus only on you.) Sword Defender Active
Intimidating Bash Shield Bash causes greatly increased threat and now deals 75% weapon damage. Sword Defender Passive
Concussive Bash Grants a bonus to Shield Bash hits based on what shield type is equipped: • Round Shield - Increase the critical hit chance of your next hit within 5s by 50%. • Kite Shield - Cleanse 1 debuff from yourself. • Tower Shield - Shield Bash's stun duration is increased by 1s. Sword Defender Passive
Shield Rush Rush forward 5m, staggering and pushing back foes. This attack deals 100% weapon damage. This ability has grit. (Grit prevents you from being staggered by incoming attacks.) Sword Defender Active
Improved Rush On a successful hit, all enemies within 5m are inflicted by 20% weaken for 10s. (Weaken reduces target's outgoing damage.) Sword Defender Passive
Intimidating Rush On a successful hit, all enemies within 5m of you are slowed by 30% for 4s. (Slow reduces target's movement speed.) Sword Defender Passive
Defender's Resolve For 8s, reduce the incoming base damage from attackers by 30% and reduce the attacker's stamina damage while blocking by 20%. This ability has grit. (Grit prevents you from being staggered by incoming attacks.) Taunt Gem Compatible: If you have a Carnelian gem equipped in your sword, activating this ability inflicts taunt for 8s to all enemies within 8m. (Taunt causes monsters to focus only on you.) Sword Defender Active
Final Countdown Grants a bonus to Defender's Resolve based on what shield type is equipped: • Round Shield - Base damage increased by 20% while Defender's Resolve is active. • Kite Shield - Potency of slows on you are reduced by 30% while Defender's Resolve is active. • Tower Shield - Base damage reduction is increased by 20%. Sword Defender Passive
Restoration When Defender's Resolve ends, heal for 30% of your base health. Sword Defender Passive
Sturdy Shield Grants an additional 15% physical armor. Sword Defender Passive
Sturdy Grip Stamina damage is reduced by 15% when blocking a melee attack with a shield. Sword Defender Passive
Elemental Resistance Reduce base damage from all magical types by 10%. Sword Defender Passive
Defensive Training When you block an attack, gain 20% fortify for 5s. (Fortify increases armor.) Sword Defender Passive
High Grip Stamina damage is reduced by 15% when blocking a ranged attack with a shield. Sword Defender Passive
One with the Shield Grants a bonus based on what shield type is equipped: • Round Shield - Hitting a target will increase the duration of all debuffs on them by 5%. • Kite Shield - When you block with a shield, all sword and shield cooldowns are reduced by 1%. • Tower Shield - Being hit or blocking a hit will extend the duration of all buffs on self by 5%. Sword Defender Passive
Final Blow The third attack in your light attack chain deals 15% more base damage and generates additional threat. Sword Defender Passive
Invigorating Bulwark Gain 15 stamina when hitting a target with Shield Bash or Shield Rush. Sword Defender Passive
Recuperation All incoming healing and regeneration is increased by 10%. Sword Defender Passive
Defensive Formation While blocking, reduce damage to all allies within 4m by 30%. (Cooldown 1s.) (This effect cannot be dispelled.) Sword Defender Passive
Armor Breaker A powerful swing that penetrates 35% of the target's armor and deals 160% weapon damage. War Hammer Juggernaut Active
Indomitable Adds grit to Armor Breaker. (Grit prevents you from being staggered by incoming attacks.) War Hammer Juggernaut Passive
Lasting Trauma Armor Breaker inflicts 30% rend for 10s. (Rend reduces target's armor.) War Hammer Juggernaut Passive
Opening Act Increase Armor Breaker base damage by 25% against targets above 70% health. War Hammer Juggernaut Passive
Mighty Gavel An overhead leaping attack that crushes down on enemies, dealing 190% weapon damage. Taunt Gem Compatible: If you have a Carnelian gem equipped in your war hammer, hits with this ability inflict taunt for 4s. (Taunt causes monsters to focus only on you.) War Hammer Juggernaut Active
Summary Judgment Increases Mighty Gavel base damage by 20% to targets below 50% health. War Hammer Juggernaut Passive
Impact Fracture Increase stamina damage done by Mighty Gavel by 25%. War Hammer Juggernaut Passive
Expedite After a successful Mighty Gavel attack, gain haste, increasing player's movement speed by 30% for 3s. War Hammer Juggernaut Passive
Justice For All Mighty Gavel now has grit, its critical hit chance is increased by 20%, and hits will reduce all other war hammer cooldowns by 10%. (Cooldown reduction only occurs once per attack.) (Grit prevents you from being staggered by incoming attacks.) War Hammer Juggernaut Passive
Wrecking Ball Strike the ground with your war hammer, dealing 90% weapon damage and knocking down your target. This ability has grit. (Grit prevents you from being staggered by incoming attacks.) War Hammer Juggernaut Active
Safety Measures On a successful hit, gain fortify, increasing armor by 20% for 7s. War Hammer Juggernaut Passive
Breathing Room Expands the range of Wrecking Ball to a 1.5m radius. War Hammer Juggernaut Passive
Epitome Of Bonk! Increase armor penetration by 10% for all war hammer basic attacks. War Hammer Juggernaut Passive
Hammer Time Gain empower on heavy attacks, increasing damage by 20% for 4s. War Hammer Juggernaut Passive
Exhaustive Attacks All war hammer abilities apply exhaust, slowing target's stamina regeneration by 20% for 5s. (Does not stack.) War Hammer Juggernaut Passive
Hardened Steel Adds grit to war hammer heavy attacks. Also grants 12% damage reduction while grit is active. (Grit prevents you from being staggered by incoming attacks.) War Hammer Juggernaut Passive
Contemption Increase heavy attack base damage by 15% against targets under 30% health. War Hammer Juggernaut Passive
Quick Recovery Heavy attacks that hit reduce cooldowns by 7%. (Max 5 reductions per attack.) War Hammer Juggernaut Passive
Power Through Pain Deal 35% extra damage for 1s after taking damage. War Hammer Juggernaut Passive
Clear Out A wide swing that knocks back targets 4m and deals 100% weapon damage. This ability has grit. (Grit prevents you from being staggered by incoming attacks.) War Hammer Crowd Crusher Active