Name Description Weapon Skill Tree Type
Power Cleaner Hitting a target with Clear Out grants fortify, increasing armor by 20% for 4s to all friendlies within 6m. War Hammer Crowd Crusher Passive
Clean and Refreshed Clear Out's cooldown is reduced by 5% per enemy hit with the ability. War Hammer Crowd Crusher Passive
Swing Away Using Clear Out on a target grants haste, increasing movement speed by 30% for 4s. War Hammer Crowd Crusher Passive
Shockwave Slam your war hammer into the ground, causing a 3m radius earthquake that deals 60% weapon damage, staggering and stunning all impacted targets for 2s. This ability has grit. (Grit prevents you from being staggered by incoming attacks.) Taunt Gem Compatible: If you have a Carnelian gem equipped in your war hammer, this ability inflicts taunt for 6s to all enemies hit. (Taunt causes monsters to focus only on you.) War Hammer Crowd Crusher Active
Frailty The trauma of the attack causes weaken, decreasing the damage dealt from the target's attacks by 10% for 10s. War Hammer Crowd Crusher Passive
Meteoric Crater Expands the range Shockwave to a 4m radius. War Hammer Crowd Crusher Passive
Path Of Destiny A powerful ground strike that erupts a linear wave of energy in front of the player, dealing 70% weapon damage to all targets in its path. War Hammer Crowd Crusher Active
Seismic Waves Path of Destiny now staggers all targets in its path. War Hammer Crowd Crusher Passive
Stimulated Reduction Ability cooldown reduced by 5% for each enemy hit with Path of Destiny. (Max 5 enemies.) War Hammer Crowd Crusher Passive
Outnumbered Increase armor by 20% if surrounded by 2 or more enemies within 3m. War Hammer Crowd Crusher Passive
I Can Do This All Day Reduce stamina consumption by 30% when blocking melee attacks. War Hammer Crowd Crusher Passive
Guarded Sprint Reduce damage taken by 10% while sprinting. War Hammer Crowd Crusher Passive
Acceleration Reduce war hammer cooldowns by 7% when using light attacks against targets with an active debuff. (Max 5 reductions per attack.) War Hammer Crowd Crusher Passive
Facilitated Expedition After hitting a target with an active debuff, gain haste, increasing movement speed by 15% for 3s. War Hammer Crowd Crusher Passive
Concussive Impact Deal 15% increased base damage against targets affected by war hammer debuffs. War Hammer Crowd Crusher Passive
Prevailing Spirit Heal for 35% of damage dealt when using a Crowd Crusher ability. War Hammer Crowd Crusher Passive
Resurgence After 2 light attacks with the war hammer, debuff durations on player are reduced by 25%. (Cooldown 5s.) War Hammer Crowd Crusher Passive
Aftershock Whenever a target is hit by an ability, they are slowed by 20% for 4s. War Hammer Crowd Crusher Passive
Void Blade Summon a blade of Void energy that converts your ranged light and heavy attacks to melee light and heavy attacks. Tap Basic Attack to perform a quick slash that deals 100% weapon damage or hold to perform a thrust attack that deals 150% weapon damage. Both attacks inflict Disintegrate on successful hits, dealing 5% weapon damage per second and reducing target's armor by 10% for 8s and stacks up to 3 times. Costs 5 mana. Void Gauntlet Annihilation Active
Fortified Blade Gain fortify on start, increasing armor by 20% for 5s. Void Gauntlet Annihilation Passive
Vicious Void +10% critical damage on Void Blade attacks. Void Gauntlet Annihilation Passive
Leeching Blade Successful thrust attacks heal self for 5% weapon damage per Disintegrate stack on target. (Healing scales exclusively with Focus.) Void Gauntlet Annihilation Passive
Oblivion Summon a 5m radius circular rift of Void energy at your feet for 6s that deals 28% weapon damage per second to enemies and grants empower to self and friendlies, increasing damage by 15%. (This effect cannot be dispelled.) Costs 25 mana. Void Gauntlet Annihilation Active
Withering Oblivion Attacking targets that are inside Oblivion's radius inflict weaken, reducing their damage by 5% for 5s per hit. (Stacks up to 3 times.) Void Gauntlet Annihilation Passive
Invigorating Oblivion +25% stamina regen rate for self and friendlies while inside the radius. Void Gauntlet Annihilation Passive
Petrifying Scream Unleash a Void-infused scream, dealing 65% weapon damage, staggering and inflicting root to enemies 5m in front of you. Disables enemy movement for 2s. Costs 25 mana. Taunt Gem Compatible: If you have a Carnelian gem equipped in your void gauntlet, hits with this ability inflict taunt for 4s. (Taunt causes monsters to focus only on you.) Void Gauntlet Annihilation Active
Bone-chilling Voice Root duration increased by 1s on targets below 50% health. Void Gauntlet Annihilation Passive
Fortifying Echoes Gain fortify for each enemy hit, increasing armor by 10% for 10s per hit. (Stacks up to 3 times.) Void Gauntlet Annihilation Passive
Forsaken Pact +10% damage while above 50% mana. While below 50% mana, heavy attacks will restore 5% of your max mana on hit. (Can only be triggered once every 0.5s.) Void Gauntlet Annihilation Passive
Keen Confidence +10% critical chance while above 50% health. Void Gauntlet Annihilation Passive
Keen Humility +10% critical chance while all abilities are on cooldown. Void Gauntlet Annihilation Passive
Refreshing Precision +5% cooldown reduction on all abilities on critical hit. (Max 5 hits per attack.) Void Gauntlet Annihilation Passive
Empowering Proximity Gain empower when casting abilities within 5m of an enemy, increasing damage by 10% for 5s. (Stacks up to 3 times.) Void Gauntlet Annihilation Passive
Efficient Harvest Harvest Essence health drain is reduced by 35%. Void Gauntlet Annihilation Passive
Leeching Agony On critical hit, heal equal to 15% of damage done. Void Gauntlet Annihilation Passive
Refreshing Frailty +5% cooldown reduction on all abilities when successfully hitting enemies afflicted by 3 or more debuff stacks. (Stacks can be from different debuffs.) (Max 5 hits per attack.) Void Gauntlet Annihilation Passive
Voidcaller On successful ability hit, gain a stack of Void Essence. At 6 stacks, consume all stacks and gain a 3m aura that heals self and friendlies for 30% weapon damage and deals 30% weapon damage per second to enemies within. 5s duration. (Healing scales exclusively with Focus.) (20s cooldown.) (This effect cannot be dispelled.) Void Gauntlet Annihilation Passive
Orb of Decay Fire an unblockable orb that passes through enemies, deals 90% weapon damage, and an additional 20% base damage to hostile AI targets. Successful hits inflict Disintegrate, dealing 5% weapon damage per second and reducing target's armor by 10% for 8s. (Stacks up to 3 times.) At max range, it transforms into a healing orb and returns, healing friendlies for 20% weapon damage per second for 5s. (Healing scales exclusively with Focus.) Costs 16 mana. Void Gauntlet Decay Active
Draining Orb Gain 5% mana per enemy hit by the orb. Void Gauntlet Decay Passive
Slowing Orb The orb slows enemies already afflicted by any debuff, reducing their movement speed by 30% for 3s. Void Gauntlet Decay Passive
Detonating Orb Press the ability input again to detonate the orb with a 4m explosion radius. Depending on the orb's phase, the explosion will either damage enemies for 70% weapon damage, and an additional 30% base damage to hostile AI targets, and apply a stack of Disintegrate, or heal friendlies for 70% weapon damage. (Healing scales exclusively with Focus.) Void Gauntlet Decay Passive
Baleful Tether Fire a projectile dealing 100% weapon damage that tethers you to an enemy for 10s, weakening it and empowering you by 20%. The tether ends early if the target moves beyond 20m. Costs 20 mana. (Baleful Tether's Empower and Weaken can not be dispelled, and the tether remains active after weapon swap.) Void Gauntlet Decay Active
Tethered Refresh Successful hits against the tethered target reduce other Void Gauntlet cooldowns by 5%. Void Gauntlet Decay Passive
Tethered Focus +200% mana regeneration while the tether is active. Void Gauntlet Decay Passive
Soul Eater Heal for 80% weapon damage when the tether ends or is broken. (Healing scales exclusively with Focus.) Void Gauntlet Decay Passive
Essence Rupture Fire a projectile dealing 100% weapon damage, and an additional 25% base damage to hostile AI targets, that inflicts Essence Rupture for 10s, healing anyone that hits the target for 20% of the damage done. (Does not apply to damage-over-time or damage done to inanimate objects.) Costs 18 mana. Void Gauntlet Decay Active
Invigorating Rupture Allies additionally receive 15 stamina when hitting the afflicted target. Void Gauntlet Decay Passive
Overflowing Essence Friendlies within 4m of the afflicted target are healed for 80% of your weapon damage when Essence Rupture ends or the target is killed. (Healing scales exclusively with Focus.) Void Gauntlet Decay Passive
Deadly Range +10% base damage on successful ranged basic attacks against targets with an active debuff. Void Gauntlet Decay Passive
Fervent Thirst +5% mana per successful ranged basic attack against targets afflicted by your Void Gauntlet debuffs. Void Gauntlet Decay Passive