Recipe: Gorgon's Ice Gauntlet

Beta Rewards

Crafting recipe for Gorgon's Ice Gauntlet

Requirements
Station Well of Fortune T1
Info
Base Gear Score 725 Extra Items Chance -20% Perk Craft Mods 1 Attribute Craft Mods Can't Use
Craft Amount
Crafted Item
Artifact Ingredient

This recipe requires an artifact ingredient. Beta Participant's Coconut must be present in your inventory or the settlement's storage for the recipe to show up in the crafting station.

You can learn more about this from our Crafting Artifacts, Cooking Recipes and Schematics guide.

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725
100 200 300 400 500 600 700 725

100% chance (100% with Azoth) to roll one of the following perks

Lock Chance Name Labels Description
23.75%
Critical +7.3% critical chance.
5.94%
Proc Gain 10% Empower for 5s on critical hit (10s cooldown).
5.94%
Proc Inflicts Bleed on critical hit, dealing 10% weapon damage per second for 6s (7s cooldown).
5.94%
Proc Heal for 7.1% of the damage you deal (Does not trigger off persistent damage or DoT effects).
5.94%
Proc Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).
4%
Skill IceGauntlet Wind Chill deals +18% damage. If Wind Chill hits the same target 6 times in a row they become rooted for 1s.
4%
Skill IceGauntlet Ice Storm deals +6.7% damage. Frost effects remains on enemies for 2s after exiting Ice Storm.
4%
Skill IceGauntlet Ice Spikes deal +18% more damage to rooted foes.
4%
Skill IceGauntlet While the Frigid Showers upgrade is active, Ice Shower's Frostbite deals 8% weapon damage per second to affected enemies. Reduce Ice Shower's cooldown by 11%
4%
Skill IceGauntlet Ice Pylon deals +6.7% more damage and triggers a burst dealing 50% weapon damage to to enemies within a 3m radius every 2s.
4%
Skill IceGauntlet Heal for 20% of your base Health after Entomb ends.
3.49%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Arcane.
3.49%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Void.
3.49%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Lightning.
3.49%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Ice.
3.49%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Nature.
3.49%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Fire.
0.95%
OnKill Reduce all cooldowns by -10% on kill (1s cooldown).
0.95%
OnKill Gain 15% Empowered for 20s on kill (1s cooldown).
0.95%
OnKill Gain 30% Fortify for 20s on kill (1s cooldown).
0.95%
OnKill +50 Stamina on kill (1s cooldown).
0.95%
OnKill +10% Health on kill (1s cooldown).
0.7%
Elemental Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
0.7%
Elemental Attacks deal +14% weapon damage as Nature (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
0.7%
Elemental Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
0.7%
Elemental Attacks deal +14% weapon damage as Fire (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
Proc Gain 10% Fortify for 3s on critical hit (10s cooldown).
Mod
Proc Gain 20% Haste for 7s on critical hit (7s cooldown).
Mod
Proc Critical strikes against targets inflict Disease for 6s, reducing healing effectiveness on the target by 27% and outgoing healing by 14%.
Mod
Proc PvP Only: Critical hits against empowered players will have 10% armor penetration and reduce the duration of empowers on them by 7%. (1s reduction cooldown)
Mod
Proc PvP Only: Hits against Exhausted players inflict Slow, reducing movement speed by 15% for 4s. If you hit target in the back, inflict Exhaust, reducing stamina regen by -10% for 8s.
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