Recipe: Aegis of Ice

(Event) Winter Convergence

Crafting recipe for Aegis of Ice

Requirements
Trade Skill Weaponsmithing Lv. 150 Station Forge T2 Crafting Tax 4.49 Coin
Info
Base Gear Score 500 Perk Craft Mods 1 Attribute Craft Mods Can't Use
Rewards
Weaponsmithing XP 12,150 Territory Standing 45
Craft Amount
Crafted Item
Ingredients
11x Tier 5 Metals (PRIMARY) Click to view 4 extra materials
2x Refined Wood Click to view 11 extra materials
1x Leathers Click to view 10 extra materials
Artifact Ingredient

This recipe requires an artifact ingredient. Pattern: Aegis of Ice must be present in your inventory or the settlement's storage for the recipe to show up in the crafting station.

You can learn more about this from our Crafting Artifacts, Cooking Recipes and Schematics guide.

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500
100 200 300 400 500 600 700 725

100% chance (100% with Azoth) to roll the following perk

Lock Chance Name Labels Description
0%
Gain -3.7% cooldown reduction.
Mod
Skill Shield Reduce non-consumable buff durations for enemies hit by Shield Bash by 27%.
Mod
Skill Shield After hitting a target with Shield Rush, gain Fortify, increasing armor by 16% for 6s.
Mod
Skill Shield After triggering Defender's Resolve, increase movement speed by 16% and incoming healing by 6.4% for 6s.
Mod
Skill Flail Smite penetrates 3.5% of the target's armor. PvP Only: Smite its against players extend their active cooldowns by 12%.
Mod
Skill Flail Every 2 hits with Vortex will heal you for 18% of the base weapon damage.
Mod
Skill Flail Eruption hits deal 4.7% increased damage per stack of Impairment on the target.
Mod
Skill Flail After hitting a target with Barrage's main attack, gain 15% haste for 5s.
Mod
Skill Flail If Trip's first attack hits a target with active grit, the attack deals 17% more base damage.
Mod
Skill Flail If 2 or more targets are hit with warding bludgeon, even if the hits are blocked, reduce its cooldown by 12%.
Mod
CDR Reduce max cooldowns by 3.2%.
Mod
Luck +2.3% chance at rare items from chests and monsters.
Mod
Threat Generate 184% more threat.
Mod
Proc Light and Heavy attacks reduce your active weapon cooldowns by 1.8% (0.2s cooldown).
Mod
Proc Heal for 5% of the damage you deal (Does not trigger off persistent damage or DoT effects).
Mod
Proc Gain 10% Fortify for 3s on critical hit (10s cooldown).
Mod
Proc Gain 20% Haste for 7s on critical hit (7s cooldown).
Mod
OnKill +6.1% Health on kill (1s cooldown).
Mod
OnKill +28 Stamina on kill (1s cooldown).
Mod
OnKill Gain 30% Fortify for 20s on kill (1s cooldown).
Mod
OnKill Gain 15% Empowered for 20s on kill (1s cooldown).
Mod
OnKill Reduce all cooldowns by -10% on kill (1s cooldown).
Mod
Blocking Receive 8.6% less Stamina damage while blocking.
Mod
Blocking +30% movement speed while blocking. And push and pull distances against you are reduced by -20%.
Mod
Proc When blocking a hit while below 30% Stamina, gain 35% Stamina regeneration for 6s (15s Cooldown. Effect is removed if player becomes Exhausted).
Mod
Proc When your attacks are blocked, gain a stack of Empower, increasing damage by 3.5% for 5s (Max 5 stacks).
Mod
Elemental +5% Fire Damage Absorption for 5s after taking Fire damage (Each item with this perk stacks).
Mod
Elemental +5% Ice Damage Absorption for 5s after taking Ice damage (Each item with this perk stacks).
Mod
Elemental +5% Nature Damage Absorption for 5s after taking Nature damage (Each item with this perk stacks).
Mod
Elemental +5% Void Damage Absorption for 5s after taking Void damage (Each item with this perk stacks).
Mod
Proc PvP Only: Blocking player attacks adds a stack of 5% Fortify to you for 5s for each blocked hit (Max 5 stacks).
Mod
DmgAbsorb -3.3% damage from light and heavy attacks.
Mod
Blocking On Block: Heal for 2.6% base health (3s cooldown).
Mod
Blocking On Block: Gain a 30% Empower for 4s.
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