Recipe: Pattern: Nightveil Sword

(Event) Nightveil Hallow

Crafting recipe for Nightveil Sword of the Soldier

Requirements
Trade Skill Weaponsmithing Lv. 205 Station Forge T2 Crafting Tax 4.49 Coin
Info
Base Gear Score 565 Perk Craft Mods 1 Attribute Craft Mods Can't Use
Rewards
Weaponsmithing XP 11,340 Territory Standing 42
Craft Amount
Crafted Item
Ingredients
10x Tier 5 Metals (PRIMARY) Click to view 4 extra materials
2x Refined Wood Click to view 11 extra materials
1x Leathers Click to view 10 extra materials
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565
100 200 300 400 500 600 700 725

100% chance (100% with Azoth) to roll one of the following perks

Lock Chance Name Labels Description
20%
DmgCon CritHeadshot +5.7% critical damage.
18.15%
Critical +5.7% critical chance.
6.11%
Skill Sword Sword attacks deal +16% damage to targets Slowed by Leaping Strike's Cowardly Punishment upgrade.
6.11%
Skill Sword If 2 or more enemies are within its radius while performing a Whirling Blade attack, gain 13% base damage for each nearby target (Max 5 Targets).
6.11%
Skill Sword Hitting a target transfers 2 active debuffs from yourself to the target. Upheaval deals +9.4% damage.
3.63%
Threat Generate 202% more threat.
2.27%
Proc Heavy attacks inflict Disease for 8s, reducing healing effectiveness on the target by 23% and outgoing healing by 11%.
2.27%
Proc Critical strikes against targets inflict Disease for 6s, reducing healing effectiveness on the target by 23% and outgoing healing by 11%.
2.27%
Proc Gain 20% Haste for 7s on critical hit (7s cooldown).
2.27%
Proc Gain 10% Empower for 5s on critical hit (10s cooldown).
2.27%
Proc Gain 10% Fortify for 3s on critical hit (10s cooldown).
2.27%
Proc Inflicts Bleed on critical hit, dealing 10% weapon damage per second for 6s (7s cooldown).
2.27%
Proc Heal for 5.7% of the damage you deal (Does not trigger off persistent damage or DoT effects).
2.27%
Proc Light and Heavy attacks reduce your active weapon cooldowns by 1.9% (0.2s cooldown).
1.85%
DmgCon +10% damage when you are exhausted.
1.85%
DmgCon Heal for 19% of the damage dealt by heavy melee attacks.
1.85%
DmgCon Heavy melee attacks inflict Rend for 7s, reducing the target's armor by 13% (12s cooldown).
1.85%
DmgCon Heavy melee attacks deal +27% critical damage.
1.85%
DmgCon Heavy melee attacks deal +18% damage.
1.85%
DmgCon +5.7% damage while you have active Grit.
1.85%
DmgCon +19% damage against targets with active Grit.
1.85%
DmgCon Light and Heavy attacks deal +3.9% damage.
1.81%
Blocking +30% movement speed while blocking. And push and pull distances against you are reduced by -20%.
1.48%
DmgCon +8.8% Backstab damage.
0.73%
OnKill Reduce all cooldowns by -10% on kill (1s cooldown).
0.73%
OnKill Gain 15% Empowered for 20s on kill (1s cooldown).
0.73%
OnKill Gain 30% Fortify for 20s on kill (1s cooldown).
0.73%
OnKill +32 Stamina on kill (1s cooldown).
0.73%
OnKill +6.6% Health on kill (1s cooldown).
Mod
DmgCon CritHeadshot Potency of outgoing DoTs are increased by 15%. Hitting a target inflicted by your DoTs will extend the duration of them by 5% (1s Cooldown.) PvE Only: Deal +5% base damage against hostile AI inflicted with DoTs.
Mod
Proc PvP Only: Critical hits against empowered players will have 10% armor penetration and reduce the duration of empowers on them by 7%. (1s reduction cooldown)
Mod
DmgType PvP Only: Backstabs penetrate 27% of a player's armor.
Mod
Blocking PvP Only: When block breaking a player, inflict Rend, reducing armor by 12% for 4s.
Mod
Proc PvP Only: Critical hits against players remove 1 buff from the target (3s cooldown).
Mod
Proc PvP Only: Hits against Exhausted players inflict Slow, reducing movement speed by 15% for 4s. If you hit target in the back, inflict Exhaust, reducing stamina regen by -10% for 8s.
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