20% DmgCon CritHeadshot +5.7% critical damage. 18.15% Critical +5.7% critical chance. 3.63% Threat Generate 202% more threat. 3.06% Skill 2HHammer Heal for 27% of the damage dealt by Path Of Destiny. 3.06% Skill 2HHammer Clear Out inflicts Rend, reducing the target's armor by 8.1% for 7s. 3.06% Skill 2HHammer Shockwave inflicts Rend, reducing the target's armor by 9.2% for 10s. 3.06% Skill 2HHammer Wrecking Ball penetrates 18% of the target's armor. 3.06% Skill 2HHammer Mighty Gavel hits reduce the ability's cooldown by 9.2% (Max 2 activations per impact). 3.06% Skill 2HHammer If Armor Breaker breaks a block, the next attack within 5s deals +20% damage. 2.27% Proc Heavy attacks inflict Disease for 8s, reducing healing effectiveness on the target by 23% and outgoing healing by 11%. 2.27% Proc Critical strikes against targets inflict Disease for 6s, reducing healing effectiveness on the target by 23% and outgoing healing by 11%. 2.27% Proc Gain 20% Haste for 7s on critical hit (7s cooldown). 2.27% Proc Gain 10% Empower for 5s on critical hit (10s cooldown). 2.27% Proc Gain 10% Fortify for 3s on critical hit (10s cooldown). 2.27% Proc Inflicts Bleed on critical hit, dealing 10% weapon damage per second for 6s (7s cooldown). 2.27% Proc Heal for 5.7% of the damage you deal (Does not trigger off persistent damage or DoT effects). 2.27% Proc Light and Heavy attacks reduce your active weapon cooldowns by 1.9% (0.2s cooldown). 1.85% DmgCon +10% damage when you are exhausted. 1.85% DmgCon Heal for 19% of the damage dealt by heavy melee attacks. 1.85% DmgCon Heavy melee attacks inflict Rend for 7s, reducing the target's armor by 13% (12s cooldown). 1.85% DmgCon Heavy melee attacks deal +27% critical damage. 1.85% DmgCon Heavy melee attacks deal +18% damage. 1.85% DmgCon +5.7% damage while you have active Grit. 1.85% DmgCon +19% damage against targets with active Grit. 1.85% DmgCon Light and Heavy attacks deal +3.9% damage. 1.48% DmgCon +8.8% Backstab damage. 1.4% Blocking Receive 9.2% less Stamina damage while blocking. 0.73% OnKill Reduce all cooldowns by -10% on kill (1s cooldown). 0.73% OnKill Gain 15% Empowered for 20s on kill (1s cooldown). 0.73% OnKill Gain 30% Fortify for 20s on kill (1s cooldown). 0.73% OnKill +32 Stamina on kill (1s cooldown). 0.73% OnKill +6.6% Health on kill (1s cooldown). 0.42% Blocking +30% movement speed while blocking. And push and pull distances against you are reduced by -20%. Mod DmgCon CritHeadshot Potency of outgoing DoTs are increased by 15%. Hitting a target inflicted by your DoTs will extend the duration of them by 5% (1s Cooldown.) PvE Only: Deal +5% base damage against hostile AI inflicted with DoTs. Mod Proc PvP Only: Critical hits against empowered players will have 10% armor penetration and reduce the duration of empowers on them by 7%. (1s reduction cooldown) Mod Blocking PvP Only: When block breaking a player, inflict Rend, reducing armor by 12% for 4s. Mod Proc PvP Only: Critical hits against players remove 1 buff from the target (3s cooldown). Mod Proc PvP Only: Hits against Exhausted players inflict Slow, reducing movement speed by 15% for 4s. If you hit target in the back, inflict Exhaust, reducing stamina regen by -10% for 8s.