Recipe: Pattern: Nightveil's Torment Heavy Helm GS700

(Event) Nightveil Hallow

Crafting recipe for Nightveil's Torment Heavy Helm of the Sentry

Requirements
Trade Skill Armoring Lv. 205 Station Forge T2 Crafting Tax 4.49 Coin
Info
Base Gear Score 700 Perk Craft Mods Can't Use Attribute Craft Mods Can't Use
Rewards
Armoring XP 17,820 Territory Standing 66
Craft Amount
Crafted Item
Artifact Ingredient

This recipe requires an artifact ingredient. Nightveil GS700 Armor Pattern must be present in your inventory or the settlement's storage for the recipe to show up in the crafting station.

You can learn more about this from our Crafting Artifacts, Cooking Recipes and Schematics guide.

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100% chance (100% with Azoth) to roll one of the following perks

Lock Chance Name Labels Description
18.45%
CDR Reduce max cooldowns by 4%.
6.15%
Physical +5% Strike Damage Absorption for 5s after taking Strike damage (Each item with this perk stacks).
6.15%
Physical +5% Thrust Damage Absorption for 5s after taking Thrust damage (Each item with this perk stacks).
6.15%
Physical +5% Slash Damage Absorption for 5s after taking Slash damage (Each item with this perk stacks).
6.15%
DebuffDur Reduce the base duration of Weaken, Disease, Exhaust, and Rend by 15%.
6.15%
DebuffDur Reduce the base duration of Burn, Bleed, and Poison by 17%.
6.15%
DebuffDur Reduce the base duration of Slow, Stun, and Root by 12%.
4.61%
Luck +2.9% chance at rare items from chests and monsters.
3.08%
DmgCon +2% arcane damage.
3.08%
DmgCon +2% nature damage.
3.08%
DmgCon +2% void damage.
3.08%
DmgCon +2% lightning damage.
3.08%
DmgCon +2% ice damage.
3.08%
DmgCon +2% fire damage.
0.27%
Skill Shield After triggering Defender's Resolve, increase movement speed by 21% and incoming healing by 8.5% for 6s.
0.27%
Skill Shield After hitting a target with Shield Rush, gain Fortify, increasing armor by 21% for 6s.
0.27%
Skill Shield Reduce non-consumable buff durations for enemies hit by Shield Bash by 33%.
0.27%
Skill Sword Sword attacks deal +19% damage to targets Slowed by Leaping Strike's Cowardly Punishment upgrade.
0.27%
Skill Sword If 2 or more enemies are within its radius while performing a Whirling Blade attack, gain 15% base damage for each nearby target (Max 5 Targets).
0.27%
Skill Sword Hitting a target transfers 2 active debuffs from yourself to the target. Upheaval deals +11% damage.
0.24%
Skill Flail If 2 or more targets are hit with warding bludgeon, even if the hits are blocked, reduce its cooldown by 15%.
0.24%
Skill Flail If Trip's first attack hits a target with active grit, the attack deals 20% more base damage.
0.24%
Skill Flail After hitting a target with Barrage's main attack, gain 20% haste for 5s.
0.24%
Skill Flail Eruption hits deal 6% increased damage per stack of Impairment on the target.
0.24%
Skill Flail Every 2 hits with Vortex will heal you for 25% of the base weapon damage.
0.24%
Skill GreatSword Slow enemies struck with Roaring Rupture by 25% for 5s.
0.24%
Skill GreatSword Each attack of Steadfast Strike reduces your debuff durations by 24% (Max 1 reduction per attack).
0.24%
Skill GreatSword When Calamity Counter is activated, immediately gain 22 Stamina.
0.24%
Skill GreatSword Hitting an enemy with Skyward Slash removes one of their buffs. Reduce remaining buffs by 22% (Only affects non-consumable buffs).
0.24%
Skill GreatSword Heal for 33% of the damage dealt by the final strike of Crosscut (Max 1 trigger per ability use).
0.24%
Skill GreatSword Activating Relentless Rush removes Root and Slow. Increase Relentless Rush's critical hit chance by 13%.
0.24%
Skill Blunderbuss Targets hit by Blast Shot are Slowed, reducing movement speed by 21% for 5s.
0.24%
Skill Blunderbuss Mortar Charge kills reload 1 additional canister and grant 9.5% Empower for 5s (Max 1 reload per shot. Will not trigger after final shot).
0.24%
Skill Blunderbuss Splitting Grenade hits inflict Disease, reducing healing efficiency on targets by 16% and outgoing healing by 8% for 8s.
0.24%
Skill Blunderbuss When Claw Shot connects to a target at least 10m away, gain a 20% Empower for 3s or until next hit.
0.24%
Skill Blunderbuss Heal for 16% of the damage dealt by Azoth Shrapnel Blast.
0.24%
Skill Blunderbuss Net Shot inflicts Exhaust, reducing the target's Stamina regeneration by 25% for 4s.
0.24%
Skill VoidGauntlet When you hit a target with Essence Rupture, reduce Essence Rupture's cooldown by 26%.
0.24%
Skill VoidGauntlet Baleful Tether inflicts Slow on hit, reducing the target's movement speed by 32% for 3s. Baleful Tether now inflicts Disintegrate on application.
0.24%
Skill VoidGauntlet Orb of Decay reduces the base duration of the target's non-consumable buffs by 36% on hit.
0.24%
Skill VoidGauntlet Petrifying Scream inflicts Disease on hit, reducing the target's incoming healing by 32% and outgoing healing by 16% for 8s.
0.24%
Skill VoidGauntlet When activated, Oblivion removes limited duration buffs from enemies within its radius and the cooldown is reduced by 10%.
0.24%
Skill VoidGauntlet While below 50% Health, heal for 34% of the damage dealt by Void Blade.
0.24%
Skill IceGauntlet Ice Pylon deals +6.5% more damage and triggers a burst dealing 50% weapon damage to to enemies within a 3m radius every 2s.
0.24%
Skill IceGauntlet While the Frigid Showers upgrade is active, Ice Shower's Frostbite deals 8% weapon damage per second to affected enemies. Reduce Ice Shower's cooldown by 10%
0.24%
Skill IceGauntlet Heal for 20% of your base Health after Entomb ends.
0.24%
Skill IceGauntlet Ice Spikes deal +18% more damage to rooted foes.
0.24%
Skill IceGauntlet Ice Storm deals +6.5% damage. Frost effects remains on enemies for 2s after exiting Ice Storm.
0.24%
Skill IceGauntlet Wind Chill deals +18% damage. If Wind Chill hits the same target 6 times in a row they become rooted for 1s.
0.24%
Skill 2hAxe Heal for 39% of the damage dealt by Gravity Well (Limit 1 target). On hit, cast another 4m radius burst around you that deals 50% weapon damage.
0.24%
Skill 2hAxe Targets hit by Maelstrom's No Reprieve are Weakened, reducing their attack damage by 16% for 8s.
0.24%
Skill 2hAxe Whirlwind hits grant Fortify, increasing armor by 10% and Slash damage by 8.5% for 2s (Max 5 stacks).
0.24%
Skill 2hAxe Heal for 33% of the damage dealt by Execute (Max 1 trigger per ability use).
0.24%
Skill 2hAxe Targets hit by Reap are Slowed, reducing movement speed by 27% for 4s.
0.24%
Skill 2hAxe Hitting a target with Unpredictable Strike reduces its cooldown by 20% (Max 1 hits).
0.24%
Skill FireStaff Burnout applies a stack of 13% Fortify for 5s for each target hit (Max 3 stacks).
0.24%
Skill FireStaff Using flamethrower against a target with 4 stacks of smolder grants Haste, increasing movement speed by 20% for 2s. Burn from Flamethrower lasts 15% longer.
0.24%
Skill FireStaff Incinerate deals +19% damage to targets with Burn.
0.24%
Skill FireStaff Fireball impact deals +7.8% damage, and an additional 12% to targets above 50% Health.
0.24%
Skill FireStaff When Meteor Shower hits, gain 2.1% Empower for 6s (Max 10 stacks).
0.24%
Skill FireStaff Reduce Pillar of Fire's cooldown by 9.7% per hit (Max 2 hits).
0.24%
Skill LifeStaff When Beacon heals a player, they gain 6.7% critical chance for 6s.
0.24%
Skill LifeStaff Allies below full Health hit with Light's Embrace gain Haste, increasing their movement speed by 13% for 5s.
0.24%
Skill LifeStaff +27% outgoing healing power for 3s if Orb of Protection heals an ally below 50% Health.
0.24%
Skill LifeStaff Allies with a debuff removed with Splash of Light are healed for 39% your weapon damage.
0.24%
Skill LifeStaff Allies healed by Sacred Ground gain Fortify, increasing armor by 11% for 5s.
0.24%
Skill LifeStaff When Divine Embrace is used on a target below 50% Health, reduce the ability's cooldown by 45%, and gain 3.8% of your max Mana.
0.24%
Skill Rapier Hitting a target via a critical Backstab with Fleche reduces its cooldown by 21%.
0.24%
Skill Rapier +11% damage for 2s after using Evade. Adagio upgrade is applied when evading in any direction.
0.24%
Skill Rapier Riposte inflicts Rend, reducing armor on the target by 16% for 10s.
0.24%
Skill Rapier Heal for 32% of the damage dealt by Flurry. Gain 0.5s of Invulnerability when you use Flurry.
0.24%
Skill Rapier Flourish deals +27% more base damage.
0.24%
Skill Rapier +13% critical chance against targets affected by Tondo's Bleed. If this perk is on a weapon, Tondo also inflicts 10% weaken for 10s.
0.24%
Skill Bow Explosive Arrow hits grant Empower, increasing damage by 21% for 5s or until the next hit.
0.24%
Skill Bow Penetrating Shot kills reduce its cooldown by 27%.
0.24%
Skill Bow +21% armor penetration of all Rapid Shot attacks.
0.24%
Skill Bow Slow and Bleed last 22% longer.
0.24%
Skill Bow After hitting a target with Evade Shot, gain 13 Stamina and reduce cooldown by 13%.
0.24%
Skill Bow Poison Shot hits apply Weaken, reducing the target's damage by 16% for 6s.
0.24%
Skill Spear Vault Kick increases critical chance by 22% for 7s.
0.24%
Skill Spear Skewer hits apply Weaken, reducing the target's damage by 27% for 8s.
0.24%
Skill Spear Perforate hits gain a stack of Fortify, increasing your armor by 10% for 6s (Max 3 Stacks).
0.24%
Skill Spear Cyclone hits heal you for 35% of weapon damage (Max 3 targets).
0.24%
Skill Spear Javelin inflicts Rend to targets above 50% Health, reducing the target's armor by 21% for 10s.
0.24%
Skill Spear Sweep's Coup De Grace now applies Bleed for 9.7% of weapon damage for 8s.
0.24%
Skill Musket Every hit of Sticky Bomb heals you for 22% of damage done.
0.24%
Skill Musket +15% movement speed for 5s after deploying a trap (Does not stack). Traps now apply Bleed for 7.7% of weapon damage for 5s.
0.24%
Skill Musket Stopping Power hits reduces all other trapper skill cooldowns by 12% (0.5s cooldown).
0.24%
Skill Musket Hitting a target while in Shooter's Stance grants a stack of Empower, increasing damage by 11% for 6s. Effect is removed when stance is exited (Max 4 stacks).
0.24%
Skill Musket When Power Shot hits reduce it's cooldown by 30% (15s cooldown).
0.24%
Skill Musket Targets hit with Powder Burn are Slowed by 17% for 5s.
0.24%
Skill 2HHammer Heal for 32% of the damage dealt by Path Of Destiny.
0.24%
Skill 2HHammer Clear Out inflicts Rend, reducing the target's armor by 10% for 7s.
0.24%
Skill 2HHammer Shockwave inflicts Rend, reducing the target's armor by 10% for 10s.
0.24%
Skill 2HHammer Wrecking Ball penetrates 21% of the target's armor.
0.24%
Skill 2HHammer Mighty Gavel hits reduce the ability's cooldown by 10% (Max 2 activations per impact).
0.24%
Skill 2HHammer If Armor Breaker breaks a block, the next attack within 5s deals +25% damage.
0.24%
Skill Hatchet Direct hits with Infected throw causes Exhaustion, reducing target's Stamina regeneration by 34% for 6s.
0.24%
Skill Hatchet Social Distancing attacks within 6m reduce the cooldown by 25%.
0.24%
Skill Hatchet Ranged Hatchet attacks deal +23% damage against Rending Throw targets.
0.24%
Skill Hatchet Each attack of Raging Torrent reduces all Hatchet cooldowns by 5.4% (0.2s cooldown).
0.24%
Skill Hatchet Gain +13% critical chance and +13% more crit damage while berserk is active.
0.24%
Skill Hatchet When Feral Rush hits, cause a 20% slow for 3s and does +10% more damage.
0.05%
Gathering +5.6% chance at finding rare items while Skinning.
0.05%
Gathering +5.6% chance at finding rare items while Mining.
0.05%
Gathering +5.6% chance at finding rare items while Harvesting.
0.05%
Gathering +5.6% chance at finding rare items while Logging.
Mod
Skill Flail Smite penetrates 4.8% of the target's armor. PvP Only: Smite its against players extend their active cooldowns by 16%.
Mod
Proc PvP Only: Gain 11% critical chance for 7s when taking a critical hit (20s cooldown).
Mod
Elemental +5% Fire Damage Absorption for 5s after taking Fire damage (Each item with this perk stacks).
Mod
Elemental +5% Ice Damage Absorption for 5s after taking Ice damage (Each item with this perk stacks).
Mod
Elemental +5% Nature Damage Absorption for 5s after taking Nature damage (Each item with this perk stacks).
Mod
Elemental +5% Void Damage Absorption for 5s after taking Void damage (Each item with this perk stacks).
Mod
ArmorHealth PvP Only: Dodging an attack heals 250 Health and 1.5% of your max Health (Each armor piece with this perk adds a stack. Max 1 trigger every 7s).
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