18.49% DmgCon CritHeadshot +7.3% critical damage. 13.87% Proc2 Heal for 33% weapon damage every time you remove a debuff from an ally. 13.87% Critical +7.3% critical chance. 4.62% DmgCon +12% damage when you are exhausted. 4.62% Proc Gain 10% Empower for 5s on critical hit (10s cooldown). 4.62% Proc Heal for 7.1% of the damage you deal (Does not trigger off persistent damage or DoT effects). 4.62% Proc Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown). 4.62% DmgCon Light and Heavy attacks deal +5.3% damage. 2.33% Skill LifeStaff When Divine Embrace is used on a target below 50% Health, reduce the ability's cooldown by 47%, and gain 4% of your max Mana. 2.33% Skill LifeStaff Allies healed by Sacred Ground gain Fortify, increasing armor by 11% for 5s. 2.33% Skill LifeStaff Allies with a debuff removed with Splash of Light are healed for 40% your weapon damage. 2.33% Skill LifeStaff +28% outgoing healing power for 3s if Orb of Protection heals an ally below 50% Health. 2.33% Skill LifeStaff Allies below full Health hit with Light's Embrace gain Haste, increasing their movement speed by 13% for 5s. 2.33% Skill LifeStaff When Beacon heals a player, they gain 6.9% critical chance for 6s. 2.04% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Arcane. 2.04% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Void. 2.04% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Lightning. 2.04% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Ice. 2.04% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Nature. 2.04% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Fire. 0.55% OnKill Reduce all cooldowns by -10% on kill (1s cooldown). 0.55% OnKill Gain 15% Empowered for 20s on kill (1s cooldown). 0.55% OnKill Gain 30% Fortify for 20s on kill (1s cooldown). 0.55% OnKill +50 Stamina on kill (1s cooldown). 0.55% OnKill +10% Health on kill (1s cooldown). 0.41% Elemental Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects). 0.41% Elemental Attacks deal +14% weapon damage as Nature (1.5s cooldown. Does not trigger off persistent damage or DoT effects). 0.41% Elemental Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects). 0.41% Elemental Attacks deal +14% weapon damage as Fire (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Proc Gain 10% Fortify for 3s on critical hit (10s cooldown). Mod Proc Gain 20% Haste for 7s on critical hit (7s cooldown). Mod Proc Critical strikes against targets inflict Disease for 6s, reducing healing effectiveness on the target by 27% and outgoing healing by 14%. Mod Proc PvP Only: Critical hits against empowered players will have 10% armor penetration and reduce the duration of empowers on them by 7%. (1s reduction cooldown) Mod Proc PvP Only: Hits against Exhausted players inflict Slow, reducing movement speed by 15% for 4s. If you hit target in the back, inflict Exhaust, reducing stamina regen by -10% for 8s. Mod DmgCon PvP Only: +15% damage to players with Haste.