24.49% DmgCon CritHeadshot +7.1% critical damage. 22.22% Critical +7.1% critical chance. 4.44% Threat Generate 241% more threat. 3.7% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Arcane. 3.7% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Void. 3.7% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Lightning. 3.7% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Ice. 3.7% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Nature. 3.7% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Fire. 2.27% DmgCon +12% damage when you are exhausted. 2.27% DmgCon Heal for 25% of the damage dealt by heavy melee attacks. 2.27% DmgCon Heavy melee attacks inflict Rend for 7s, reducing the target's armor by 16% (12s cooldown). 2.27% DmgCon Heavy melee attacks deal +34% critical damage. 2.27% DmgCon Heavy melee attacks deal +23% damage. 2.27% DmgCon +7% damage while you have active Grit. 2.27% DmgCon +22% damage against targets with active Grit. 2.27% DmgCon Light and Heavy attacks deal +5.1% damage. 1.81% DmgCon +11% Backstab damage. 1.71% Blocking Receive 10% less Stamina damage while blocking. 0.89% OnKill Reduce all cooldowns by -10% on kill (1s cooldown). 0.89% OnKill Gain 15% Empowered for 20s on kill (1s cooldown). 0.89% OnKill Gain 30% Fortify for 20s on kill (1s cooldown). 0.89% OnKill +50 Stamina on kill (1s cooldown). 0.89% OnKill +10% Health on kill (1s cooldown). 0.51% Blocking +30% movement speed while blocking. And push and pull distances against you are reduced by -20%. Mod Elemental Attacks deal +14% weapon damage as Fire (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Nature (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod DmgCon CritHeadshot Potency of outgoing DoTs are increased by 15%. Hitting a target inflicted by your DoTs will extend the duration of them by 5% (1s Cooldown.) PvE Only: Deal +5% base damage against hostile AI inflicted with DoTs. Mod DmgType PvP Only: Backstabs penetrate 27% of a player's armor. Mod Blocking PvP Only: When block breaking a player, inflict Rend, reducing armor by 12% for 4s.