22.22% Critical +7.1% critical chance. 22.22% Healing +12% outgoing healing efficiency. 4.44% Threat Generate 241% more threat. 3.7% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Arcane. 3.7% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Void. 3.7% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Lightning. 3.7% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Ice. 3.7% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Nature. 3.7% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Fire. 2.78% Proc Heavy attacks inflict Disease for 8s, reducing healing effectiveness on the target by 27% and outgoing healing by 13%. 2.78% Proc Critical strikes against targets inflict Disease for 6s, reducing healing effectiveness on the target by 27% and outgoing healing by 13%. 2.78% Proc Gain 20% Haste for 7s on critical hit (7s cooldown). 2.78% Proc Gain 10% Empower for 5s on critical hit (10s cooldown). 2.78% Proc Gain 10% Fortify for 3s on critical hit (10s cooldown). 2.78% Proc Inflicts Bleed on critical hit, dealing 10% weapon damage per second for 6s (7s cooldown). 2.78% Proc Heal for 7.1% of the damage you deal (Does not trigger off persistent damage or DoT effects). 2.78% Proc Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown). 2.22% Blocking +30% movement speed while blocking. And push and pull distances against you are reduced by -20%. 0.89% OnKill Reduce all cooldowns by -10% on kill (1s cooldown). 0.89% OnKill Gain 15% Empowered for 20s on kill (1s cooldown). 0.89% OnKill Gain 30% Fortify for 20s on kill (1s cooldown). 0.89% OnKill +50 Stamina on kill (1s cooldown). 0.89% OnKill +10% Health on kill (1s cooldown). Mod Elemental Attacks deal +14% weapon damage as Fire (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Nature (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Proc PvP Only: Critical hits against empowered players will have 10% armor penetration and reduce the duration of empowers on them by 7%. (1s reduction cooldown) Mod DmgType PvP Only: Backstabs penetrate 27% of a player's armor. Mod Blocking PvP Only: When block breaking a player, inflict Rend, reducing armor by 12% for 4s. Mod Proc PvP Only: Critical hits against players remove 1 buff from the target (3s cooldown). Mod Proc PvP Only: Hits against Exhausted players inflict Slow, reducing movement speed by 15% for 4s. If you hit target in the back, inflict Exhaust, reducing stamina regen by -10% for 8s.