Recipe: Heceta Upgrade At the Gypsum Kiln

Artifact Crafting
Required Expansion Rise of the Angry Earth

Crafting recipe for Heceta

Requirements
Station Gypsum Kiln T1 Crafting Tax 1000.00 Coin
Info
Base Gear Score 725 Perk Craft Mods 1 Attribute Craft Mods Can't Use
Rewards
Arcana XP 609
Craft Amount
Crafted Item
Artifact Ingredient

This recipe requires an artifact ingredient. Heceta must be present in your inventory or the settlement's storage for the recipe to show up in the crafting station.

You can learn more about this from our Crafting Artifacts, Cooking Recipes and Schematics guide.

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725
100 200 300 400 500 600 700 725

100% chance (100% with Azoth) to roll one of the following perks

Lock Chance Name Labels Description
21.47%
DmgCon CritHeadshot +7.3% critical damage.
16.1%
Proc2 Heal for 33% weapon damage every time you remove a debuff from an ally.
16.1%
Critical +7.3% critical chance.
5.37%
DmgCon +12% damage when you are exhausted.
5.37%
DmgCon Light and Heavy attacks deal +5.3% damage.
2.71%
Skill LifeStaff When Beacon heals a player, they gain 6.9% critical chance for 6s.
2.71%
Skill LifeStaff Allies below full Health hit with Light's Embrace gain Haste, increasing their movement speed by 13% for 5s.
2.71%
Skill LifeStaff +28% outgoing healing power for 3s if Orb of Protection heals an ally below 50% Health.
2.71%
Skill LifeStaff Allies with a debuff removed with Splash of Light are healed for 40% your weapon damage.
2.71%
Skill LifeStaff Allies healed by Sacred Ground gain Fortify, increasing armor by 11% for 5s.
2.71%
Skill LifeStaff When Divine Embrace is used on a target below 50% Health, reduce the ability's cooldown by 47%, and gain 4% of your max Mana.
2.68%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Arcane.
2.68%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Void.
2.68%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Lightning.
2.68%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Ice.
2.68%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Nature.
2.68%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Fire.
0.64%
OnKill Reduce all cooldowns by -10% on kill (1s cooldown).
0.64%
OnKill Gain 15% Empowered for 20s on kill (1s cooldown).
0.64%
OnKill Gain 30% Fortify for 20s on kill (1s cooldown).
0.64%
OnKill +50 Stamina on kill (1s cooldown).
0.64%
OnKill +10% Health on kill (1s cooldown).
Mod
Elemental Attacks deal +14% weapon damage as Fire (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
Elemental Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
Elemental Attacks deal +14% weapon damage as Nature (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
Elemental Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
DmgCon PvP Only: +15% damage to players with Haste.
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