Lock | Chance | Name | Labels | Description | |
---|---|---|---|---|---|
31.15% | Critical | +7.3% critical chance. | |||
5.24% | Skill Musket | Every hit of Sticky Bomb heals you for 23% of damage done. | |||
5.24% | Skill Musket | +16% movement speed for 5s after deploying a trap (Does not stack). Traps now apply Bleed for 8% of weapon damage for 5s. | |||
5.24% | Skill Musket | Stopping Power hits reduces all other trapper skill cooldowns by 12% (0.5s cooldown). | |||
5.24% | Skill Musket | Hitting a target while in Shooter's Stance grants a stack of Empower, increasing damage by 11% for 6s. Effect is removed when stance is exited (Max 4 stacks). | |||
5.24% | Skill Musket | When Power Shot hits reduce it's cooldown by 31% (15s cooldown). | |||
5.24% | Skill Musket | Targets hit with Powder Burn are Slowed by 18% for 5s. | |||
5.19% | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Arcane. | |||
5.19% | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Void. | |||
5.19% | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Lightning. | |||
5.19% | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Ice. | |||
5.19% | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Nature. | |||
5.19% | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Fire. | |||
1.25% | OnKill | Reduce all cooldowns by -10% on kill (1s cooldown). | |||
1.25% | OnKill | Gain 15% Empowered for 20s on kill (1s cooldown). | |||
1.25% | OnKill | Gain 30% Fortify for 20s on kill (1s cooldown). | |||
1.25% | OnKill | +50 Stamina on kill (1s cooldown). | |||
1.25% | OnKill | +10% Health on kill (1s cooldown). | |||
Mod | Elemental | Attacks deal +14% weapon damage as Fire (1.5s cooldown. Does not trigger off persistent damage or DoT effects). | |||
Mod | Elemental | Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects). | |||
Mod | Elemental | Attacks deal +14% weapon damage as Nature (1.5s cooldown. Does not trigger off persistent damage or DoT effects). | |||
Mod | Elemental | Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects). | |||
Mod | DmgType | PvP Only: Headshots penetrate 22% of a player's armor. |