Recipe: Shrapnel Upgrade At the Gypsum Kiln

Artifact Crafting
Required Expansion Rise of the Angry Earth

Crafting recipe for Shrapnel

Requirements
Station Gypsum Kiln T1 Crafting Tax 1000.00 Coin
Info
Base Gear Score 725 Perk Craft Mods 1 Attribute Craft Mods Can't Use
Rewards
Engineering XP 609
Craft Amount
Crafted Item
Artifact Ingredient

This recipe requires an artifact ingredient. Shrapnel must be present in your inventory or the settlement's storage for the recipe to show up in the crafting station.

You can learn more about this from our Crafting Artifacts, Cooking Recipes and Schematics guide.

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725
100 200 300 400 500 600 700 725

100% chance (100% with Azoth) to roll one of the following perks

Lock Chance Name Labels Description
31.15%
Critical +7.3% critical chance.
5.24%
Skill Musket Every hit of Sticky Bomb heals you for 23% of damage done.
5.24%
Skill Musket +16% movement speed for 5s after deploying a trap (Does not stack). Traps now apply Bleed for 8% of weapon damage for 5s.
5.24%
Skill Musket Stopping Power hits reduces all other trapper skill cooldowns by 12% (0.5s cooldown).
5.24%
Skill Musket Hitting a target while in Shooter's Stance grants a stack of Empower, increasing damage by 11% for 6s. Effect is removed when stance is exited (Max 4 stacks).
5.24%
Skill Musket When Power Shot hits reduce it's cooldown by 31% (15s cooldown).
5.24%
Skill Musket Targets hit with Powder Burn are Slowed by 18% for 5s.
5.19%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Arcane.
5.19%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Void.
5.19%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Lightning.
5.19%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Ice.
5.19%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Nature.
5.19%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Fire.
1.25%
OnKill Reduce all cooldowns by -10% on kill (1s cooldown).
1.25%
OnKill Gain 15% Empowered for 20s on kill (1s cooldown).
1.25%
OnKill Gain 30% Fortify for 20s on kill (1s cooldown).
1.25%
OnKill +50 Stamina on kill (1s cooldown).
1.25%
OnKill +10% Health on kill (1s cooldown).
Mod
Elemental Attacks deal +14% weapon damage as Fire (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
Elemental Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
Elemental Attacks deal +14% weapon damage as Nature (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
Elemental Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
DmgType PvP Only: Headshots penetrate 22% of a player's armor.
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