Lock | Chance | Name | Labels | Description | |
---|---|---|---|---|---|
31.15% | Critical | +7.3% critical chance. | |||
5.24% | Skill FireStaff | Burnout applies a stack of 13% Fortify for 5s for each target hit (Max 3 stacks). | |||
5.24% | Skill FireStaff | Using flamethrower against a target with 4 stacks of smolder grants Haste, increasing movement speed by 20% for 2s. Burn from Flamethrower lasts 16% longer. | |||
5.24% | Skill FireStaff | Incinerate deals +20% damage to targets with Burn. | |||
5.24% | Skill FireStaff | Fireball impact deals +8% damage, and an additional 12% to targets above 50% Health. | |||
5.24% | Skill FireStaff | When Meteor Shower hits, gain 2.1% Empower for 6s (Max 10 stacks). | |||
5.24% | Skill FireStaff | Reduce Pillar of Fire's cooldown by 10% per hit (Max 2 hits). | |||
5.19% | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Arcane. | |||
5.19% | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Void. | |||
5.19% | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Lightning. | |||
5.19% | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Ice. | |||
5.19% | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Nature. | |||
5.19% | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Fire. | |||
1.25% | OnKill | Reduce all cooldowns by -10% on kill (1s cooldown). | |||
1.25% | OnKill | Gain 15% Empowered for 20s on kill (1s cooldown). | |||
1.25% | OnKill | Gain 30% Fortify for 20s on kill (1s cooldown). | |||
1.25% | OnKill | +50 Stamina on kill (1s cooldown). | |||
1.25% | OnKill | +10% Health on kill (1s cooldown). | |||
Mod | Elemental | Attacks deal +14% weapon damage as Fire (1.5s cooldown. Does not trigger off persistent damage or DoT effects). | |||
Mod | Elemental | Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects). | |||
Mod | Elemental | Attacks deal +14% weapon damage as Nature (1.5s cooldown. Does not trigger off persistent damage or DoT effects). | |||
Mod | Elemental | Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects). |