Lock | Chance | Name | Labels | Description | |
---|---|---|---|---|---|
23.81% | Proc2 | Heal for 33% weapon damage every time you remove a debuff from an ally. | |||
23.81% | Critical | +7.3% critical chance. | |||
13.23% | Healing | +12% outgoing healing efficiency. | |||
5.29% | Healing | When you are below 50% mana your heals are 20% more effective. | |||
5.29% | Healing | Healing is increased by 20% when you heal a target below 50% health. | |||
3.97% | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Arcane. | |||
3.97% | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Void. | |||
3.97% | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Lightning. | |||
3.97% | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Ice. | |||
3.97% | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Nature. | |||
3.97% | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Fire. | |||
0.95% | OnKill | Reduce all cooldowns by -10% on kill (1s cooldown). | |||
0.95% | OnKill | Gain 15% Empowered for 20s on kill (1s cooldown). | |||
0.95% | OnKill | Gain 30% Fortify for 20s on kill (1s cooldown). | |||
0.95% | OnKill | +50 Stamina on kill (1s cooldown). | |||
0.95% | OnKill | +10% Health on kill (1s cooldown). | |||
Mod | Elemental | Attacks deal +14% weapon damage as Fire (1.5s cooldown. Does not trigger off persistent damage or DoT effects). | |||
Mod | Elemental | Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects). | |||
Mod | Elemental | Attacks deal +14% weapon damage as Nature (1.5s cooldown. Does not trigger off persistent damage or DoT effects). | |||
Mod | Elemental | Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects). |