Recipe: Vengence Upgrade at the Gypsum Kiln

Artifact Crafting
Required Expansion Rise of the Angry Earth

Crafting recipe for Vengeance

Requirements
Station Gypsum Kiln T1 Crafting Tax 1000.00 Coin
Info
Base Gear Score 725 Perk Craft Mods 1 Attribute Craft Mods Can't Use
Rewards
Arcana XP 609
Craft Amount
Crafted Item
Artifact Ingredient

This recipe requires an artifact ingredient. Vengeance must be present in your inventory or the settlement's storage for the recipe to show up in the crafting station.

You can learn more about this from our Crafting Artifacts, Cooking Recipes and Schematics guide.

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725
100 200 300 400 500 600 700 725

100% chance (100% with Azoth) to roll one of the following perks

Lock Chance Name Labels Description
23.81%
Proc2 Heal for 33% weapon damage every time you remove a debuff from an ally.
23.81%
Critical +7.3% critical chance.
13.23%
Healing +12% outgoing healing efficiency.
5.29%
Healing When you are below 50% mana your heals are 20% more effective.
5.29%
Healing Healing is increased by 20% when you heal a target below 50% health.
3.97%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Arcane.
3.97%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Void.
3.97%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Lightning.
3.97%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Ice.
3.97%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Nature.
3.97%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Fire.
0.95%
OnKill Reduce all cooldowns by -10% on kill (1s cooldown).
0.95%
OnKill Gain 15% Empowered for 20s on kill (1s cooldown).
0.95%
OnKill Gain 30% Fortify for 20s on kill (1s cooldown).
0.95%
OnKill +50 Stamina on kill (1s cooldown).
0.95%
OnKill +10% Health on kill (1s cooldown).
Mod
Elemental Attacks deal +14% weapon damage as Fire (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
Elemental Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
Elemental Attacks deal +14% weapon damage as Nature (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
Elemental Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
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