| Ignited Wilderness Ward | +1.5% Physical and +0.5% Elemental Damage Absorption. Your Fire attacks deal +2% damage. | — | |
| Frozen Rally | +12% damage and outgoing healing while at full Health. Hits inflict Frostburn, dealing 8% Ice damage per second for 2s. | — | |
| Frozen Wilderness Ward | +1.5% Physical and +0.5% Elemental Damage Absorption. Your Ice attacks deal +2% damage. | — | |
| Abyssal Rally | +12% damage and outgoing healing while at full Health. Hits inflict Corrosion, dealing 8% Void damage per second for 2s. | — | |
| Abyssal Wilderness Ward | +1.5% Physical and +0.5% Elemental Damage Absorption. Your Void attacks deal +2% damage. | — | |
| Electrified Rally | +12% damage and outgoing healing while at full Health. Hits inflict Surge, dealing 8% Lightning damage per second for 2s. | — | |
| Electrified Wilderness Ward | +1.5% Physical and +0.5% Elemental Damage Absorption. Your Lightning attacks deal +2% damage. | — | |
| Arboreal Rally | +12% damage and outgoing healing while at full Health. Hits inflict Poison, dealing 8% Nature damage per second for 2s. | — | |
| Arboreal Wilderness Ward | +1.5% Physical and +0.5% Elemental Damage Absorption. Your Nature attacks deal +2% damage. | — | |
| Empowered Rally | +12% damage and outgoing healing while at full Health. Hits inflict Hex, dealing 8% Arcane damage per second for 2s. | — | |
| Empowered Wilderness Ward | +1.5% Physical and +0.5% Elemental Damage Absorption. Your Arcane attacks deal +2% damage. | — | |
| Punishing Rally | +12% damage and outgoing healing while at full Health. Your melee attacks deal +2% damage. | — | |
| Punishing Wilderness Ward | +1.5% Physical and +0.5% Elemental Damage Absorption. Your melee attacks deal +1% damage. | — | |
| Sighted Rally | +12% damage and outgoing healing while at full Health. Your ranged attacks deal +2% damage. | — | |
| Sighted Wilderness Ward | +1.5% Physical and +0.5% Elemental Damage Absorption. Your ranged attacks deal +1% damage. | — | |
| Leeching Opportunist | +13% damage against and +3.5% healing to targets below 50% Health. Heal for 3% of the damage you deal (2s cooldown). | — | |
| Leeching Thrust Ward | +4% Thrust Damage Absorption. Heal for 1% of the damage you deal (2s cooldown). | — | |
| Energized Opportunist | +13% damage against and +3.5% healing to targets below 50% Health. +4 Stamina on hit (3s cooldown). | — | |
| Energized Thrust Ward | +4% Thrust Damage Absorption. +1 Stamina on hit (3s cooldown). | — | |
| Siphoning Opportunist | +13% damage against and +3.5% healing to targets below 50% Health. +1.5 Mana on hit (2s cooldown). | — | |
| Siphoning Thrust Ward | +4% Thrust Damage Absorption. +0.8 Mana on hit (2s cooldown). | — | |
| Ignited Opportunist | +13% damage against and +3.5% healing to targets below 50% Health. Hits inflict Burn, dealing 8% Fire damage per second for 2s. | — | |
| Ignited Thrust Ward | +4% Thrust Damage Absorption. Your Fire attacks deal +2% damage. | — | |
| Frozen Opportunist | +13% damage against and +3.5% healing to targets below 50% Health. Hits inflict Frostburn, dealing 8% Ice damage per second for 2s. | — | |
| Frozen Thrust Ward | +4% Thrust Damage Absorption. Your Ice attacks deal +2% damage. | — | |
| Abyssal Opportunist | +13% damage against and +3.5% healing to targets below 50% Health. Hits inflict Corrosion, dealing 8% Void damage per second for 2s. | — | |
| Abyssal Thrust Ward | +4% Thrust Damage Absorption. Your Void attacks deal +2% damage. | — | |
| Electrified Opportunist | +13% damage against and +3.5% healing to targets below 50% Health. Hits inflict Surge, dealing 8% Lightning damage per second for 2s. | — | |
| Electrified Thrust Ward | +4% Thrust Damage Absorption. Your Lightning attacks deal +2% damage. | — | |
| Arboreal Opportunist | +13% damage against and +3.5% healing to targets below 50% Health. Hits inflict Poison, dealing 8% Nature damage per second for 2s. | — | |
| Arboreal Thrust Ward | +4% Thrust Damage Absorption. Your Nature attacks deal +2% damage. | — | |
| Empowered Opportunist | +13% damage against and +3.5% healing to targets below 50% Health. Hits inflict Hex, dealing 8% Arcane damage per second for 2s. | — | |
| Empowered Thrust Ward | +4% Thrust Damage Absorption. Your Arcane attacks deal +2% damage. | — | |
| Punishing Opportunist | +13% damage against and +3.5% healing to targets below 50% Health. Your melee attacks deal +2% damage. | — | |
| Punishing Thrust Ward | +4% Thrust Damage Absorption. Your melee attacks deal +1% damage. | — | |
| Sighted Opportunist | +13% damage against and +3.5% healing to targets below 50% Health. Your ranged attacks deal +2% damage. | — | |
| Sighted Thrust Ward | +4% Thrust Damage Absorption. Your ranged attacks deal +1% damage. | — | |
| Leeching Retaliate | Gain a stack of +8% damage for 5s after blocking or taking a hit. (Max 3 stacks). Heal for 3% of the damage you deal (2s cooldown). | — | |
| Leeching Strike Ward | +4% Strike Damage Absorption. Heal for 1% of the damage you deal (2s cooldown). | — | |
| Energized Retaliate | Gain a stack of +8% damage for 5s after blocking or taking a hit. (Max 3 stacks). Gain 4 Stamina on hit (3s cooldown). | — | |
| Energized Strike Ward | +4% Strike Damage Absorption. Gain 1 Stamina on hit (3s cooldown). | — | |
| Siphoning Retaliate | Gain a stack of +8% damage for 5s after blocking or taking a hit. (Max 3 stacks). +1.5 Mana on hit (2s cooldown). | — | |
| Siphoning Strike Ward | +4% Strike Damage Absorption. Gain 0.8 Mana on hit (2s cooldown). | — | |
| Ignited Retaliate | Gain a stack of +8% damage for 5s after blocking or taking a hit. (Max 3 stacks). Hits inflict Burn, dealing 8% Fire damage per second for 2s. | — | |
| Ignited Strike Ward | +4% Strike Damage Absorption. Your Fire attacks deal +2% damage. | — | |
| Frozen Retaliate | Gain a stack of +8% damage for 5s after blocking or taking a hit. (Max 3 stacks). Hits inflict Frostburn, dealing 8% Ice damage per second for 2s. | — | |
| Frozen Strike Ward | +4% Strike Damage Absorption. Your Ice attacks deal +2% damage. | — | |
| Abyssal Retaliate | Gain a stack of +8% damage for 5s after blocking or taking a hit. (Max 3 stacks). Hits inflict Corrosion, dealing 8% Void damage per second for 2s. | — | |
| Abyssal Strike Ward | +4% Strike Damage Absorption. Your Void attacks deal +2% damage. | — | |
| Electrified Retaliate | Gain a stack of +8% damage for 5s after blocking or taking a hit. (Max 3 stacks). Hits inflict Surge, dealing 8% Lightning damage per second for 2s. | — | |