| Clear Mind | While holding a fire staff and above 50% mana, gain 5% empower. (Empower increases damage.) | Fire Staff | Fire Mage | Passive |
| Flare | Heavy attacks now trigger a 1m splash on impact, but the damage is reduced to 120%. | Fire Staff | Fire Mage | Passive |
| Singe | Light and Heavy attacks inflict a stack of smolder on foes, dealing 5% weapon damage every half second for 6s. (Max 5 stacks.) | Fire Staff | Fire Mage | Passive |
| Spellslinger | Your fire staff abilities gain an extra 10% chance to critical strike. | Fire Staff | Fire Mage | Passive |
| Clear Casting | After not taking damage from an attack in the last 3s, gain Empower, granting 5% more damage. | Fire Staff | Fire Mage | Passive |
| Prophet of a Fire God | While holding a fire staff, your critical strike damage is increased by 15%. | Fire Staff | Fire Mage | Passive |
| Runes of Helios | Using a fire staff ability places a 4m rune on the ground that grants Empower, increasing your damage by 20% while standing inside. The rune lasts for 7s. (Cooldown 30s.) (This effect cannot be dispelled.) | Fire Staff | Fire Mage | Passive |
| Incinerate | Cause a fiery explosion in a 3m radius area around yourself that deals 125% weapon damage and staggering your target. Inflicts smolder on struck foes, dealing 5% weapon damage every half second for 6s. (Max 5 stacks.) This ability has grit. (Grit prevents you from being staggered by incoming attacks.) Costs 22 mana. Taunt Gem Compatible: If you have a Carnelian gem equipped in your fire staff, hits with this ability inflict taunt for 3s. (Taunt causes monsters to focus only on you.) | Fire Staff | Pyromancer | Active |
| Scorched | Incinerate hit inflict the target with 12% Weaken for 5s. (Weaken reduces target's outgoing damage.) | Fire Staff | Pyromancer | Passive |
| Cauterize Wounds | Cleanse 1 debuffs when hitting a target with incinerate. (Limit 1 activation per ability use.) | Fire Staff | Pyromancer | Passive |
| Flame out! | Gain a stack of 3% empower for 7s for each target hit with incinerate. (Max 5 stacks.) | Fire Staff | Pyromancer | Passive |
| Flamethrower | Create a 4m jet of flame from the staff dealing 50% weapon damage every second. Each hit inflicts a stack of smolder, dealing 5% weapon damage every half second for 6s. (Max 5 stacks.) Costs 5 mana per second. (Mana does not regenerate while flamethrower is active.) | Fire Staff | Pyromancer | Active |
| Fire's Reach | Increase the range of Flamethrower by 50%. | Fire Staff | Pyromancer | Passive |
| Infernal Flames | Increase the base damage of Flamethrower by 25%. | Fire Staff | Pyromancer | Passive |
| Pyro Dancer | Flamethrower has no cooldown when cancelled. While Flamethrower is active, being staggered will activate a 6s cooldown and can only be reduced by conditional cooldown reduction. | Fire Staff | Pyromancer | Passive |
| Burnout | Dash forward up to 18m through targets dealing 130% weapon damage on hit. Passing through a target will inflict smolder on targets, dealing 5% weapon damage every half second for 6s. (Max 5 stacks.) Costs 30 mana. | Fire Staff | Pyromancer | Active |
| All In | Fire staff cooldowns are reduced by 5% for each foe hit by Burnout. (Max 5 reductions per ability use.) | Fire Staff | Pyromancer | Passive |
| Heat it Up! | Burnout now triggers an explosion right as it ends dealing 100% damage to all targets in a 2.5m radius. | Fire Staff | Pyromancer | Passive |
| Pyromania | All attacks deal 10% increased base damage against targets with burn or smolder. | Fire Staff | Pyromancer | Passive |
| Heat Up | Dodging through an enemy melee attack inflicts a stack of smolder on foes, dealing 5% weapon damage every half second for 6s. (Max 5 stacks. 1s Cooldown.) | Fire Staff | Pyromancer | Passive |
| Let it Burn | Whenever a fire staff smolder effect deals damage, gain 10% fortify for 2s. (Fortify increases armor.) | Fire Staff | Pyromancer | Passive |
| Kindle | Applied smolder effects last 20% longer. | Fire Staff | Pyromancer | Passive |
| Watch it Burn | Critical hits with fire staff abilities inflict a stack of smolder, dealing 5% weapon damage every half second for 6s. (Max 5 stacks.) | Fire Staff | Pyromancer | Passive |
| Trial by Fire | When hitting a target within 4m of player, create a field of fire around you dealing 20% weapon damage to all to nearby enemies in a 4m radius for 5s. (Cooldown 30s.) | Fire Staff | Pyromancer | Passive |
| Combat Speed | When you activate a fire staff ability gain 10% haste for 5s. (Haste increases movement speed.) (Cooldown 10s.) | Fire Staff | Pyromancer | Passive |
| Backdraft | Hitting a target that is inflicted with 3 stacks of smolder with a heavy attack will consume all of the stacks on the target. Upon consumption, an explosion will be triggered, dealing 150% weapon damage to all targets in a 2m radius of the target. (6s Cooldown.) | Fire Staff | Pyromancer | Passive |
| Charge | Charge 15m and deal 120% weapon damage when you reach a target. Press basic attack to stop charging and attack early. This ability has grit. (Grit prevents you from being staggered by incoming attacks.) | Great Axe | Reaper | Active |
| Frenzied Momentum | Charge now deals 120% / 130% / 140% weapon damage based on time spent charging. | Great Axe | Reaper | Passive |
| Unpredictable Strike | During Charge you may press block to execute a swing attack, dealing 140% / 150% / 165% weapon damage based on time spent charging. | Great Axe | Reaper | Passive |
| Reap | Extend your axe 5m, pulling foes to you and dealing 80% weapon damage and staggering struck foes. Taunt Gem Compatible: If you have a Carnelian gem equipped in your great axe, this ability inflicts taunt for 4s when it hits. (Taunt causes monsters to focus only on you.) | Great Axe | Reaper | Active |
| The Collector | Reap range is now 8m. | Great Axe | Reaper | Passive |
| Hunger | Heal yourself for 30% of damage done by Reap. | Great Axe | Reaper | Passive |
| Fatal Attraction | After pulling, perform a spin attack dealing 115% weapon damage. | Great Axe | Reaper | Passive |
| Execute | A powerful overhead attack dealing 200% weapon damage. Base damage increased by 50% to foes below 50% health. | Great Axe | Reaper | Active |
| Unstoppable Greed | Execute gains grit during its attack. (Grit prevents you from being staggered by incoming attacks.) | Great Axe | Reaper | Passive |
| Executioner | Execute has a 100% critical chance against foes below 30% health. | Great Axe | Reaper | Passive |
| Greed | Light attacks with your great axe give you a stack of empower, increasing damage by 5% for 5s. (Max 3 stacks.) | Great Axe | Reaper | Passive |
| Executioner's Speed | Hitting at least 2 targets with a great axe light attack grants 20% haste for 3s. (Haste increases movement speed.) | Great Axe | Reaper | Passive |
| Critical Gains | When you critical hit with a great axe, heal yourself for 10% of the damage done. | Great Axe | Reaper | Passive |
| Death's Embrace | Increase armor penetration of great axe attacks by 10% against foes below 50% health. | Great Axe | Reaper | Passive |
| Frustration | Whenever your attacks are blocked, gain a stack of Empower dealing 15% damage for 10s. (Max 1 stacks.) | Great Axe | Reaper | Passive |
| Keen Edge | Critical damage increased by 10%. | Great Axe | Reaper | Passive |
| Critical Condition | Great axe attacks against foes below 30% health have 15% increased critical chance. | Great Axe | Reaper | Passive |
| Feed | Great axe attacks against foes below 30% health heal you for 10% of damage done. | Great Axe | Reaper | Passive |
| Blood Lust | You move 20% faster and gain Empower, dealing 15% more damage when looking at a foe within 14m. | Great Axe | Reaper | Passive |
| Whirlwind | Spin and attack all nearby foes in a 2.5m radius, dealing 50% weapon damage. If you hit a foe, spin again. You can move while spinning. (Max 4 spins.) (This attack cannot backstab.) Whirlwind can be block/dodge cancelled after the first spin. This ability has grit. (Grit prevents you from being staggered by incoming attacks.) | Great Axe | Mauler | Active |
| Unending Winds | Whirlwind's maximum number of spins is increased to 7. (This only increases the max number of spins per cast by hitting foes while spinning) | Great Axe | Mauler | Passive |
| Gusting Winds | Whirlwind's movement speed is increased by 100%. | Great Axe | Mauler | Passive |
| Surrounded | If you have 3 or more foes around you, increase base weapon damage by 15% for each nearby target. (Max 5 targets.) | Great Axe | Mauler | Passive |
| Maelstrom | Perform a fast, spinning attack that pulls targets within a 2.5m radius closer to you. Deals 110% weapon damage. Taunt Gem Compatible: If you have a Carnelian gem equipped in your great axe, hits with this ability inflict taunt for 4s. (Taunt causes monsters to focus only on you.) | Great Axe | Mauler | Active |