17.51% Critical +7.3% critical chance. 12.26% Accuracy CritHeadshot +10% headshot damage. 10.54% DmgCon CritHeadshot +7.3% critical damage. 3.5% Threat Generate 245% more threat. 2.95% Skill Hatchet Direct hits with Infected throw causes Exhaustion, reducing target's Stamina regeneration by 35% for 6s. 2.95% Skill Hatchet Social Distancing attacks within 6m reduce the cooldown by 26%. 2.95% Skill Hatchet Ranged Hatchet attacks deal +24% damage against Rending Throw targets. 2.95% Skill Hatchet Each attack of Raging Torrent reduces all Hatchet cooldowns by 5.5% (0.2s cooldown). 2.95% Skill Hatchet Gain +13% critical chance and +13% more crit damage while berserk is active. 2.95% Skill Hatchet When Feral Rush hits, cause a 21% slow for 3s and does +11% more damage. 2.92% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Arcane. 2.92% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Void. 2.92% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Lightning. 2.92% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Ice. 2.92% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Nature. 2.92% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Fire. 1.79% DmgCon +12% damage when you are exhausted. 1.79% DmgCon Heal for 25% of the damage dealt by heavy melee attacks. 1.79% DmgCon Heavy melee attacks inflict Rend for 7s, reducing the target's armor by 16% (12s cooldown). 1.79% DmgCon Heavy melee attacks deal +34% critical damage. 1.79% DmgCon Heavy melee attacks deal +23% damage. 1.79% DmgCon +7% damage while you have active Grit. 1.79% DmgCon +22% damage against targets with active Grit. 1.79% DmgCon Light and Heavy attacks deal +5.3% damage. 1.43% DmgCon +11% Backstab damage. 1.35% Blocking Receive 10% less Stamina damage while blocking. 0.7% OnKill Reduce all cooldowns by -10% on kill (1s cooldown). 0.7% OnKill Gain 15% Empowered for 20s on kill (1s cooldown). 0.7% OnKill Gain 30% Fortify for 20s on kill (1s cooldown). 0.7% OnKill +50 Stamina on kill (1s cooldown). 0.7% OnKill +10% Health on kill (1s cooldown). 0.4% Blocking +30% movement speed while blocking. And push and pull distances against you are reduced by -20%. Mod Elemental Attacks deal +14% weapon damage as Fire (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Nature (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod DmgCon CritHeadshot Potency of outgoing DoTs are increased by 15%. Hitting a target inflicted by your DoTs will extend the duration of them by 5% (1s Cooldown.) PvE Only: Deal +5% base damage against hostile AI inflicted with DoTs. Mod DmgType PvP Only: Backstabs penetrate 27% of a player's armor. Mod Blocking PvP Only: When block breaking a player, inflict Rend, reducing armor by 12% for 4s.