Lock | Chance | Name | Labels | Description | |
---|---|---|---|---|---|
24.44% | DmgCon CritHeadshot | +7% critical damage. | |||
22.17% | Critical | +7% critical chance. | |||
4.43% | Threat | Generate 239% more threat. | |||
3.73% | Skill Spear | Vault Kick increases critical chance by 22% for 7s. | |||
3.73% | Skill Spear | Skewer hits apply Weaken, reducing the target's damage by 27% for 8s. | |||
3.73% | Skill Spear | Perforate hits gain a stack of Fortify, increasing your armor by 10% for 6s (Max 3 Stacks). | |||
3.73% | Skill Spear | Cyclone hits heal you for 35% of weapon damage (Max 3 targets). | |||
3.73% | Skill Spear | Javelin inflicts Rend to targets above 50% Health, reducing the target's armor by 21% for 10s. | |||
3.73% | Skill Spear | Sweep's Coup De Grace now applies Bleed for 9.7% of weapon damage for 8s. | |||
2.26% | DmgCon | +12% damage when you are exhausted. | |||
2.26% | DmgCon | Heal for 25% of the damage dealt by heavy melee attacks. | |||
2.26% | DmgCon | Heavy melee attacks inflict Rend for 7s, reducing the target's armor by 16% (12s cooldown). | |||
2.26% | DmgCon | Heavy melee attacks deal +34% critical damage. | |||
2.26% | DmgCon | Heavy melee attacks deal +23% damage. | |||
2.26% | DmgCon | +7% damage while you have active Grit. | |||
2.26% | DmgCon | +22% damage against targets with active Grit. | |||
2.26% | DmgCon | Light and Heavy attacks deal +5% damage. | |||
1.81% | DmgCon | +11% Backstab damage. | |||
1.71% | Blocking | Receive 10% less Stamina damage while blocking. | |||
0.89% | OnKill | Reduce all cooldowns by -10% on kill (1s cooldown). | |||
0.89% | OnKill | Gain 15% Empowered for 20s on kill (1s cooldown). | |||
0.89% | OnKill | Gain 30% Fortify for 20s on kill (1s cooldown). | |||
0.89% | OnKill | +50 Stamina on kill (1s cooldown). | |||
0.89% | OnKill | +10% Health on kill (1s cooldown). | |||
0.51% | Blocking | +30% movement speed while blocking. And push and pull distances against you are reduced by -20%. | |||
Mod | DmgCon CritHeadshot | Potency of outgoing DoTs are increased by 15%. Hitting a target inflicted by your DoTs will extend the duration of them by 5% (1s Cooldown.) PvE Only: Deal +5% base damage against hostile AI inflicted with DoTs. | |||
Mod | DmgType | PvP Only: Backstabs penetrate 27% of a player's armor. | |||
Mod | Blocking | PvP Only: When block breaking a player, inflict Rend, reducing armor by 12% for 4s. |