Name Description Tier Item
Enfeebling Maelstrom Targets hit by Maelstrom's No Reprieve are Weakened, reducing their attack damage by 3% for 8 seconds.
Insatiable Gravity Well Gain 15% of your damage with Gravity Well back as health, and cast another 4m radius burst around you on successful hit that deals 100% weapon damage.
Unbroken Winds Wind Chill has grit and deals 10% more damage. Gain 10% Mana after a full Wind Chill burst.
Unending Thaw Ice Storm deals 1% more damage. Frost effects remains on enemies for 2 seconds after exiting Ice Storm.
Iced Refresh A killing blow with Ice Spike's Mighty Spike or Spiky Reach will reduce all Ice cooldowns by 10%.
Deadly Frost When the Frigid Showers upgrade is active, Ice Shower's frostbite debuff will deal 8% weapon damage per second to affected enemies. Ice Shower cooldown reduced by 5%
Pylon Burst Ice Pylon deals 1.5% more damage and a burst of damage to foes within a 3m radius whenever it fires its projectile.
Healing Tomb Heal for 5% of your base Health after Entomb ends.
Voracious Blade While below 50% health, successful Void Blade hits heal self for 10% of the damage done.
Nullifying Oblivion On activation, Oblivion removes limited duration buffs from enemies within its radius. Obilivion recharges 5% faster.
Putrefying Scream On successful hit, Petrifying Scream inflicts Disease, reducing the target's healing by 10% for 8s.
Diminishing Orb On hit, Orb of Decay reduces the duration of the target's non-consumable buffs by 20%.
Slowing Tether On successful hit, Baleful Tether inflicts Slow, reducing the target's move speed by 20% for 3s.
Refreshing Rupture When you hit a target with Essence Rupture, Essence Rupture recharges 10% faster.
Exhaustive Net Shot Net Shot inflicts exhaust, reducing target's stamina regeneration by 10% for 8s.
Leeching Shrapnel Blast Heal for 5% of the damage dealt from Azoth Shrapnel Blast.
Venturing Claw Shot When Claw Shot connects to a target at least 10m away, gain a 5% Empower for 3s or until next hit.
Plagued Splitting Grenade Splitting Grenade hits inflict disease, reducing healing efficiency on target by 5% for 8s.
Resupplying Mortar Charge Mortar Charge kills reload 1 additional canister and grant 3% Empower for 5 seconds. (Limited to 1 reload per shot. Will not trigger past 3 canisters or after final shot.)
Crippling Blast Shot Targets hit by Blast Shot are slowed, reducing movement speed by 5% for 5s.
Refreshing Reduces max cooldowns by 1%.
Refreshing Ward Reduces active cooldowns by 0.5% after being hit 4 times. Does not trigger off persistent damage, DoT effects or blocked attacks.
Refreshing Evasion Reduces active cooldowns by 0.5% after exiting the dodge animation.
Luck +0.5% chance at rare items from chests and monsters.
Durable This item no longer loses durability.
Azoth Extraction 30% chance when finish gathering a node to gain 1 Azoth.
Logging Luck While Logging gain 2% chance at finding rare items.
Harvesting Luck While Harvesting gain 2% chance at finding rare items.
Mining Luck While Mining gain 2% chance at finding rare items.
Skinning Luck While Skinning gain 2% chance at finding rare items.
Logging Yield Logging yields 10% more resources.
Harvesting Yield Harvesting yields 10% more resources.
Mining Yield Mining yields 10% more resources.
Skinning Yield Skinning yields 10% more resources.
Lumberjack's Discipline Gain 3% more Logging experience.
Horticulture Discipline Gain 3% more Harvesting experience.
Prospector's Discipline Gain 3% more Mining experience.
Tanner's Discipline Gain 3% more Skinning experience.
Gathering Alacrity When you finish gathering a node gain 3s of 50% Haste.
Extra Pockets You can hold 50 more weight.
Gourmand's Burden Reduce the weight of raw and cooked food by 5%.
Prospector's Burden Reduce the weight of ores, ingots, and pickaxes by 5%.
Quarryman's Burden Reduce the weight of stone, blocks, gems, and pickaxes 5%.
Weaver's Burden Reduce the weight of fiber, cloth, and sickles by 5%.
Tanner's Burden Reduce the weight of rawhide, leather, and skinning knives by 5%.
Mercenary's Burden Reduce the weight of weapons and ammunition by 5%.
Quartermaster's Burden Reduce the weight of armor by 5%.
Alchemist's Burden Reduce the weight of alchemy reagents, potions, and sickles by 5%.
Lumberjack's Burden Reduce the weight of wood, timber, and logging axes by 5%.
Azoth Attuned When you gain Azoth gain 3% more.