| Punishing Empowered | Convert 50% of damage dealt to Arcane (If FOC is higher, replace weapon scaling with FOC, but at 55% scaling). Your melee attacks deal +2% damage. | — | |
| Punishing Arcane Ward | +5% Arcane Damage Absorption. Your melee attacks deal +1% damage. | — | |
| Sighted Empowered | Convert 50% of damage dealt to Arcane (If FOC is higher, replace weapon scaling with FOC, but at 55% scaling). Your ranged attacks deal +2% damage. | — | |
| Sighted Arcane Ward | +5% Arcane Damage Absorption. Your ranged attacks deal +1% damage. | — | |
| Leeching Electrified | Convert 50% of damage dealt to Lightning (If INT is higher, replace weapon scaling with INT, but at 65% scaling). Heal for 3% of the damage you deal (2s cooldown). | — | |
| Leeching Lightning Ward | +5% Lightning Damage Absorption. Heal for 1% of the damage you deal (2s cooldown). | — | |
| Energized Electrified | Convert 50% of damage dealt to Lightning (If INT is higher, replace weapon scaling with INT, but at 65% scaling). +4 Stamina on hit (3s cooldown). | — | |
| Energized Lightning Ward | +5% Lightning Damage Absorption. +1 Stamina on hit (3s cooldown). | — | |
| Siphoning Electrified | Convert 50% of damage dealt to Lightning (If INT is higher, replace weapon scaling with INT, but at 65% scaling). +1.5 Mana on hit (2s cooldown). | — | |
| Siphoning Lightning Ward | +5% Lightning Damage Absorption. +0.8 Mana on hit (2s cooldown). | — | |
| Ignited Electrified | Convert 50% of damage dealt to Lightning (If INT is higher, replace weapon scaling with INT, but at 65% scaling. Hits inflict Burn, dealing 8% Fire damage per second for 2s. | — | |
| Ignited Lightning Ward | +5% Lightning Damage Absorption. Your Fire attacks deal +2% damage. | — | |
| Frozen Electrified | Convert 50% of damage dealt to Lightning (If INT is higher, replace weapon scaling with INT, but at 65% scaling). Hits inflict Frostburn, dealing 8% Ice damage per second for 2s. | — | |
| Frozen Lightning Ward | +5% Lightning Damage Absorption. Your Ice attacks deal +2% damage. | — | |
| Abyssal Electrified | Convert 50% of damage dealt to Lightning (If INT is higher, replace weapon scaling with INT, but at 65% scaling). Hits inflict Corrosion, dealing 8% Void damage per second for 2s. | — | |
| Abyssal Lightning Ward | +5% Lightning Damage Absorption. Your Void attacks deal +2% damage. | — | |
| Augmented Electrified | Convert 50% of damage dealt to Lightning (If INT is higher, replace weapon scaling with INT, but at 65% scaling). Hits inflict Surge, dealing 8% Lightning damage per second for 2s. | — | |
| Electrified Lightning Ward | +5% Lightning Damage Absorption. Your Lightning attacks deal +2% damage. | — | |
| Arboreal Electrified | Convert 50% of damage dealt to Lightning (If INT is higher, replace weapon scaling with INT, but at 65% scaling). Hits inflict Poison, dealing 8% Nature damage per second for 2s. | — | |
| Arboreal Lightning Ward | +5% Lightning Damage Absorption. Your Nature attacks deal +2% damage. | — | |
| Empowered Electrified | Convert 50% of damage dealt to Lightning (If INT is higher, replace weapon scaling with INT, but at 65% scaling). Hits inflict Hex, dealing 8% Arcane damage per second for 2s. | — | |
| Empowered Lightning Ward | +5% Lightning Damage Absorption. Your Arcane attacks deal +2% damage. | — | |
| Punishing Electrified | Convert 50% of damage dealt to Lightning (If INT is higher, replace weapon scaling with INT, but at 65% scaling). Your melee attacks deal +2% damage. | — | |
| Punishing Lightning Ward | +5% Lightning Damage Absorption. Your melee attacks deal +1% damage. | — | |
| Sighted Electrified | Convert 50% of damage dealt to Lightning (If INT is higher, replace weapon scaling with INT, but at 65% scaling). Your ranged attacks deal +2% damage. | — | |
| Sighted Lightning Ward | +5% Lightning Damage Absorption. Your ranged attacks deal +1% damage. | — | |