| Leeching Retaliate | Gain a stack of +8% damage for 5s after blocking or taking a hit. (Max 3 stacks). Heal for 3% of the damage you deal (2s cooldown). | — | |
| Leeching Strike Ward | +4% Strike Damage Absorption. Heal for 1% of the damage you deal (2s cooldown). | — | |
| Energized Retaliate | Gain a stack of +8% damage for 5s after blocking or taking a hit. (Max 3 stacks). Gain 4 Stamina on hit (3s cooldown). | — | |
| Energized Strike Ward | +4% Strike Damage Absorption. Gain 1 Stamina on hit (3s cooldown). | — | |
| Siphoning Retaliate | Gain a stack of +8% damage for 5s after blocking or taking a hit. (Max 3 stacks). +1.5 Mana on hit (2s cooldown). | — | |
| Siphoning Strike Ward | +4% Strike Damage Absorption. Gain 0.8 Mana on hit (2s cooldown). | — | |
| Ignited Retaliate | Gain a stack of +8% damage for 5s after blocking or taking a hit. (Max 3 stacks). Hits inflict Burn, dealing 8% Fire damage per second for 2s. | — | |
| Ignited Strike Ward | +4% Strike Damage Absorption. Your Fire attacks deal +2% damage. | — | |
| Frozen Retaliate | Gain a stack of +8% damage for 5s after blocking or taking a hit. (Max 3 stacks). Hits inflict Frostburn, dealing 8% Ice damage per second for 2s. | — | |
| Frozen Strike Ward | +4% Strike Damage Absorption. Your Ice attacks deal +2% damage. | — | |
| Abyssal Retaliate | Gain a stack of +8% damage for 5s after blocking or taking a hit. (Max 3 stacks). Hits inflict Corrosion, dealing 8% Void damage per second for 2s. | — | |
| Abyssal Strike Ward | +4% Strike Damage Absorption. Your Void attacks deal +2% damage. | — | |
| Electrified Retaliate | Gain a stack of +8% damage for 5s after blocking or taking a hit. (Max 3 stacks). Hits inflict Surge, dealing 8% Lightning damage per second for 2s. | — | |
| Electrified Strike Ward | +4% Strike Damage Absorption. Your Lightning attacks deal +2% damage. | — | |
| Arboreal Retaliate | Gain a stack of +8% damage for 5s after blocking or taking a hit. (Max 3 stacks). Hits inflict Poison, dealing 8% Nature damage per second for 2s. | — | |
| Arboreal Strike Ward | +4% Strike Damage Absorption. Your Nature attacks deal +2% damage. | — | |
| Empowered Retaliate | Gain a stack of +8% damage for 5s after blocking or taking a hit. (Max 3 stacks). Hits inflict Hex, dealing 8% Arcane damage per second for 2s. | — | |
| Empowered Strike Ward | +4% Strike Damage Absorption. Your Arcane attacks deal +2% damage. | — | |
| Punishing Retaliate | Gain a stack of +8% damage for 5s after blocking or taking a hit. (Max 3 stacks). Your melee attacks deal +2% damage. | — | |
| Punishing Strike Ward | +4% Strike Damage Absorption. Your melee attacks deal +1% damage. | — | |
| Sighted Retaliate | Gain a stack of +8% damage for 5s after blocking or taking a hit. (Max 3 stacks). Your ranged attacks deal +2% damage. | — | |
| Sighted Strike Ward | +4% Strike Damage Absorption. Your ranged attacks deal +1% damage. | — | |
| Leeching Cruel | +10% damage against targets affected by Crowd Control effects. Heal for 3% of the damage you deal (2s cooldown). | — | |
| Leeching Spectral Ward | +1.5% Elemental and +0.5% Physical Damage Absorption. Heal for 1% of the damage you deal (2s cooldown). | — | |
| Energized Cruel | +10% damage against targets affected by Crowd Control effects. +4 Stamina on hit (3s cooldown). | — | |
| Energized Spectral Ward | +1.5% Elemental and +0.5% Physical Damage Absorption. +1 Stamina on hit (3s cooldown). | — | |
| Siphoning Cruel | +10% damage against targets affected by Crowd Control effects. +1.5 Mana on hit (2s cooldown). | — | |
| Siphoning Spectral Ward | +1.5% Elemental and +0.5% Physical Damage Absorption. +0.8 Mana on hit (2s cooldown). | — | |
| Ignited Cruel | +10% damage against targets affected by Crowd Control effects. Hits inflict Burn, dealing 8% Fire damage per second for 2s. | — | |
| Ignited Spectral Ward | +1.5% Elemental and +0.5% Physical Damage Absorption. Your Fire attacks deal +2% damage. | — | |
| Frozen Cruel | +10% damage against targets affected by Crowd Control effects. Hits inflict Frostburn, dealing 8% Ice damage per second for 2s. | — | |
| Frozen Spectral Ward | +1.5% Elemental and +0.5% Physical Damage Absorption. Your Ice attacks deal +2% damage. | — | |
| Abyssal Cruel | +10% damage against targets affected by Crowd Control effects. Hits inflict Corrosion, dealing 8% Void damage per second for 2s. | — | |
| Abyssal Spectral Ward | +1.5% Elemental and +0.5% Physical Damage Absorption. Your Void attacks deal +2% damage. | — | |
| Electrified Cruel | +10% damage against targets affected by Crowd Control effects. Hits inflict Surge, dealing 8% Lightning damage per second for 2s. | — | |
| Electrified Spectral Ward | +1.5% Elemental and +0.5% Physical Damage Absorption. Your Lightning attacks deal +2% damage. | — | |
| Arboreal Cruel | +10% damage against targets affected by Crowd Control effects. Hits inflict Poison, dealing 8% Nature damage per second for 2s. | — | |
| Arboreal Spectral Ward | +1.5% Elemental and +0.5% Physical Damage Absorption. Your Nature attacks deal +2% damage. | — | |
| Empowered Cruel | +10% damage against targets affected by Crowd Control effects. Hits inflict Hex, dealing 8% Arcane damage per second for 2s. | — | |
| Empowered Spectral Ward | +1.5% Elemental and +0.5% Physical Damage Absorption. Your Arcane attacks deal +2% damage. | — | |
| Punishing Cruel | +10% damage against targets affected by Crowd Control effects. Your melee attacks deal +2% damage. | — | |
| Punishing Spectral Ward | +1.5% Elemental and +0.5% Physical Damage Absorption. Your melee attacks deal +1% damage. | — | |
| Sighted Cruel | +10% damage against targets affected by Crowd Control effects. Your ranged attacks deal +2% damage. | — | |
| Sighted Spectral Ward | +1.5% Elemental and +0.5% Physical Damage Absorption. Your ranged attacks deal +1% damage. | — | |
| Leeching Exhilarate | +17% damage while all of your active weapon abilities are on cooldown. Heal for 3% of the damage you deal (2s cooldown). | — | |
| Leeching Slash Ward | +4% Slash Damage Absorption. Heal for 1% of the damage you deal (2s cooldown). | — | |
| Energized Exhilarate | +17% damage while all of your active weapon abilities are on cooldown. +4 Stamina on hit (3s cooldown). | — | |
| Energized Slash Ward | +4% Slash Damage Absorption. +1 Stamina on hit (3s cooldown). | — | |
| Siphoning Exhilarate | +17% damage while all of your active weapon abilities are on cooldown. +1.5 Mana on hit (2s cooldown). | — | |
| Siphoning Slash Ward | +4% Slash Damage Absorption. +0.8 Mana on hit (2s cooldown). | — | |