| Artificer Main-Hand Weapon Attributes | Increases Focus and Dexterity on a main-hand only weapon. | |
| Assassin Main-Hand Weapon Attributes | Increases Dexterity and Intelligence on a main-hand only weapon. | |
| Barbarian Main-Hand Weapon Attributes | Increases Strength and Constitution on a main-hand only weapon. | |
| Battlemage Main-Hand Weapon Attributes | Increases Intelligence and Strength on a main-hand only weapon. | — |
| Brigand Main-Hand Weapon Attributes | Increases Dexterity and Constitution on a main-hand only weapon. | |
| Cavalier Main-Hand Weapon Attributes | Increases Dexterity and Strength on a main-hand only weapon. | |
| Cleric Main-Hand Weapon Attributes | Increases Focus and Constitution on a main-hand only weapon. | — |
| Druid Main-Hand Weapon Attributes | Increases Constitution and Intelligence on a main-hand only weapon. | |
| Duelist Main-Hand Weapon Attributes | Increases Dexterity and Focus on a main-hand only weapon. | — |
| Fighter Main-Hand Weapon Attributes | Increases Strength and Dexterity on a main-hand only weapon. | — |
| Knight Main-Hand Weapon Attributes | Increases Constitution and Strength on a main-hand only weapon. | — |
| Mage Main-Hand Weapon Attributes | Increases Intelligence and Focus on a main-hand only weapon. | — |
| Monk Main-Hand Weapon Attributes | Increases Strength and Focus on a main-hand only weapon. | — |
| Nomad Main-Hand Weapon Attributes | Increases Constitution and Focus on a main-hand only weapon. | |
| Occultist Main-Hand Weapon Attributes | Increases Intelligence and Constitution on a main-hand only weapon. | — |
| Priest Main-Hand Weapon Attributes | Increases Focus and Intelligence on a main-hand only weapon. | — |
| Ranger Main-Hand Weapon Attributes | Increases Dexterity attribute on a main-hand only weapon. | |
| Sage Main-Hand Weapon Attributes | Increases Focus attribute on a main-hand only weapon. | |
| Scholar Main-Hand Weapon Attributes | Increases Intelligence attribute on a main-hand only weapon. | |
| Sentry Main-Hand Weapon Attributes | Increases Constitution attribute on a main-hand only weapon. | |
| Soldier Main-Hand Weapon Attributes | Increases Strength attribute on a main-hand only weapon. | |
| Spellsword Main-Hand Weapon Attributes | Increases Strength and Intelligence on a main-hand only weapon. | |
| Trickster Main-Hand Weapon Attributes | Increases Intelligence and Dexterity on a main-hand only weapon. | — |
| Warden Main-Hand Weapon Attributes | Increases Constitution and Dexterity on a main-hand only weapon. | — |
| Zealot Main-Hand Weapon Attributes | Increases Focus and Strength on a main-hand only weapon. | |
| Magnify | Increases highest attribute | — |
| Amplify | Increases two highest attributes | — |
| Magnify | Increases highest attribute | — |
| Amplify | Increases two highest attributes | — |
| Hard Head | PvP Only: Receive 20% less damage from critical hits. This helm's weight is reduced by 6%. | — |
| Dark Reinforced | Your armor is increased by 20%. | — |
| Magnetic | Crit chance increased by 50%, but crit damage reduced by up to 30%. | — |
| Unending Freedom | Stun, Slow, and Root effects base duration is reduced by 20%. | — |
| Unmovable | You cannot be displaced. | — |
| Shrug off | Reduce the base duration of non-crowd controlling debuffs on you by 20%. | — |
| Highly Refreshing | Reduces max cooldowns by 8%. | — |
| Ghoul's Touch | When you hit a foe that is below half health, transfer one debuff (3s cooldown). | — |
| Well Rounded | +11 to all attributes. | — |
| Speedy | Base duration of hastes on you is increased by 50%, and deal 10% more base damage while hasted. | — |
| Brilliance | Increase max mana by 100% of the base value. | — |
| Weightless | This armor is weightless. | — |
| Quickdraw | You're immune to damage for 0.5s after you weapon swap (12s cooldown). | — |
| Reinforced Kneecaps | Incoming ranged attacks deal 13% less damage to you. | — |
| Shirking Blessing | Successfully dodging an attack, gives you 15% empower and 25% fortify for 5s, you are also healed for 200 + 2% of your max hp (1s cooldown). | — |
| Hemorrhage | Bleeds lasts 33% longer (Works on both weapons). | — |
| Thrown Mastery | Thrown Axe projectiles reduce all axe skill cooldowns by 25% (5s cooldown). | — |
| Mjölnir Blessing | 99% of hammer damage is converted to lightning, and you deal 20% more lightning damage with both weapons. | — |
| Darken Blade | 99% of damage is converted to void, and if INT is higher, replace base weapon scaling with Intelligence. | — |
| Electrified | 99% damage converted to lightning, and lightning damage from basic attacks is increased by 20% for both weapons. | — |
| Extra Levers | Traps and Sticky Bomb cooldown reduced by 20%. | — |