0% 4.3% damage reduction. Mod Skill Shield Reduce non-consumable buff durations for enemies hit by Shield Bash by 30%. Mod Skill Shield After hitting a target with Shield Rush, gain Fortify, increasing armor by 19% for 6s. Mod Skill Shield After triggering Defender's Resolve, increase movement speed by 19% and incoming healing by 7.5% for 6s. Mod Skill Flail Smite penetrates 4% of the target's armor. PvP Only: Smite its against players extend their active cooldowns by 13%. Mod Skill Flail Every 2 hits with Vortex will heal you for 22% of the base weapon damage. Mod Skill Flail Eruption hits deal 5.3% increased damage per stack of Impairment on the target. Mod Skill Flail After hitting a target with Barrage's main attack, gain 18% haste for 5s. Mod Skill Flail If Trip's first attack hits a target with active grit, the attack deals 18% more base damage. Mod Skill Flail If 2 or more targets are hit with warding bludgeon, even if the hits are blocked, reduce its cooldown by 13%. Mod CDR Reduce max cooldowns by 3.4%. Mod Luck +2.8% chance at rare items from chests and monsters. Mod Threat Generate 211% more threat. Mod Blocking Receive 9.5% less Stamina damage while blocking. Mod Blocking +30% movement speed while blocking. And push and pull distances against you are reduced by -20%. Mod Defense Receive 13% less Fire damage. Mod Defense Receive 13% less Ice damage. Mod Defense Receive 13% less Nature damage. Mod Defense Receive 13% less Void damage. Mod Defense Receive 13% less Thrust damage. Mod Defense Receive 13% less Slash damage. Mod Defense Receive 13% less Arcane damage. Mod Defense Receive 13% less Lightning damage. Mod Defense Receive 13% less Strike damage. Mod Proc When blocking a hit while below 30% Stamina, gain 38% Stamina regeneration for 6s (15s Cooldown. Effect is removed if player becomes Exhausted). Mod Elemental +5% Fire Damage Absorption for 5s after taking Fire damage (Each item with this perk stacks). Mod Elemental +5% Ice Damage Absorption for 5s after taking Ice damage (Each item with this perk stacks). Mod Elemental +5% Nature Damage Absorption for 5s after taking Nature damage (Each item with this perk stacks). Mod Elemental +5% Void Damage Absorption for 5s after taking Void damage (Each item with this perk stacks). Mod Proc PvP Only: Blocking player attacks adds a stack of 5% Fortify to you for 5s for each blocked hit (Max 5 stacks). Mod DmgAbsorb -3.7% damage from light and heavy attacks.
because from everything i read it can go 600 legendary with 4 perks. this of course if i understand everything im reading, i could be wrong