Recipe: Siren's Rapier

Named Item Crafting
Required Expansion Rise of the Angry Earth

Crafting recipe for Siren's Rapier

Requirements
Station Gypsum Kiln T1 Crafting Tax 250.00 Coin
Info
Base Gear Score 700 Perk Craft Mods 1 Attribute Craft Mods Can't Use
Craft Amount
Crafted Item
Artifact Ingredient

This recipe requires an artifact ingredient. Siren's Rapier must be present in your inventory or the settlement's storage for the recipe to show up in the crafting station.

You can learn more about this from our Crafting Artifacts, Cooking Recipes and Schematics guide.

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100% chance (100% with Azoth) to roll one of the following perks

Lock Chance Name Labels Description
20.75%
DmgCon CritHeadshot +7% critical damage.
18.83%
Critical +7% critical chance.
3.77%
Threat Generate 239% more threat.
3.17%
Skill Rapier Hitting a target via a critical Backstab with Fleche reduces its cooldown by 21%.
3.17%
Skill Rapier +11% damage for 2s after using Evade. Adagio upgrade is applied when evading in any direction.
3.17%
Skill Rapier Riposte inflicts Rend, reducing armor on the target by 16% for 10s.
3.17%
Skill Rapier Heal for 32% of the damage dealt by Flurry. Gain 0.5s of Invulnerability when you use Flurry.
3.17%
Skill Rapier Flourish deals +27% more base damage.
3.17%
Skill Rapier +13% critical chance against targets affected by Tondo's Bleed. If this perk is on a weapon, Tondo also inflicts 10% weaken for 10s.
3.14%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Arcane.
3.14%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Void.
3.14%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Lightning.
3.14%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Ice.
3.14%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Nature.
3.14%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Fire.
1.92%
DmgCon +12% damage when you are exhausted.
1.92%
DmgCon Heal for 25% of the damage dealt by heavy melee attacks.
1.92%
DmgCon Heavy melee attacks inflict Rend for 7s, reducing the target's armor by 16% (12s cooldown).
1.92%
DmgCon Heavy melee attacks deal +34% critical damage.
1.92%
DmgCon Heavy melee attacks deal +23% damage.
1.92%
DmgCon +7% damage while you have active Grit.
1.92%
DmgCon +22% damage against targets with active Grit.
1.92%
DmgCon Light and Heavy attacks deal +5% damage.
1.54%
DmgCon +11% Backstab damage.
1.45%
Blocking Receive 10% less Stamina damage while blocking.
0.43%
Blocking +30% movement speed while blocking. And push and pull distances against you are reduced by -20%.
Mod
Elemental Attacks deal +14% weapon damage as Fire (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
Elemental Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
Elemental Attacks deal +14% weapon damage as Nature (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
Elemental Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
DmgCon CritHeadshot Potency of outgoing DoTs are increased by 15%. Hitting a target inflicted by your DoTs will extend the duration of them by 5% (1s Cooldown.) PvE Only: Deal +5% base damage against hostile AI inflicted with DoTs.
Mod
DmgType PvP Only: Backstabs penetrate 27% of a player's armor.
Mod
Blocking PvP Only: When block breaking a player, inflict Rend, reducing armor by 12% for 4s.
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