20.75% DmgCon CritHeadshot +7% critical damage. 18.83% Critical +7% critical chance. 3.77% Threat Generate 239% more threat. 3.17% Skill Rapier Hitting a target via a critical Backstab with Fleche reduces its cooldown by 21%. 3.17% Skill Rapier +11% damage for 2s after using Evade. Adagio upgrade is applied when evading in any direction. 3.17% Skill Rapier Riposte inflicts Rend, reducing armor on the target by 16% for 10s. 3.17% Skill Rapier Heal for 32% of the damage dealt by Flurry. Gain 0.5s of Invulnerability when you use Flurry. 3.17% Skill Rapier Flourish deals +27% more base damage. 3.17% Skill Rapier +13% critical chance against targets affected by Tondo's Bleed. If this perk is on a weapon, Tondo also inflicts 10% weaken for 10s. 3.14% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Arcane. 3.14% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Void. 3.14% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Lightning. 3.14% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Ice. 3.14% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Nature. 3.14% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Fire. 1.92% DmgCon +12% damage when you are exhausted. 1.92% DmgCon Heal for 25% of the damage dealt by heavy melee attacks. 1.92% DmgCon Heavy melee attacks inflict Rend for 7s, reducing the target's armor by 16% (12s cooldown). 1.92% DmgCon Heavy melee attacks deal +34% critical damage. 1.92% DmgCon Heavy melee attacks deal +23% damage. 1.92% DmgCon +7% damage while you have active Grit. 1.92% DmgCon +22% damage against targets with active Grit. 1.92% DmgCon Light and Heavy attacks deal +5% damage. 1.54% DmgCon +11% Backstab damage. 1.45% Blocking Receive 10% less Stamina damage while blocking. 0.43% Blocking +30% movement speed while blocking. And push and pull distances against you are reduced by -20%. Mod Elemental Attacks deal +14% weapon damage as Fire (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Nature (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod DmgCon CritHeadshot Potency of outgoing DoTs are increased by 15%. Hitting a target inflicted by your DoTs will extend the duration of them by 5% (1s Cooldown.) PvE Only: Deal +5% base damage against hostile AI inflicted with DoTs. Mod DmgType PvP Only: Backstabs penetrate 27% of a player's armor. Mod Blocking PvP Only: When block breaking a player, inflict Rend, reducing armor by 12% for 4s.