Recipe: Deepriver Musket

Named Item Crafting
Required Expansion Rise of the Angry Earth

Crafting recipe for Deepriver Musket

Requirements
Station Gypsum Kiln T1 Crafting Tax 250.00 Coin
Info
Base Gear Score 700 Perk Craft Mods 1 Attribute Craft Mods Can't Use
Craft Amount
Crafted Item
Artifact Ingredient

This recipe requires an artifact ingredient. Deepriver Musket must be present in your inventory or the settlement's storage for the recipe to show up in the crafting station.

You can learn more about this from our Crafting Artifacts, Cooking Recipes and Schematics guide.

Loading Ad


No comments yet, you can be the first one! ^^

700
100 200 300 400 500 600 700 725

100% chance (100% with Azoth) to roll one of the following perks

Lock Chance Name Labels Description
19.19%
Critical +7% critical chance.
15.99%
DmgCon CritHeadshot +7% critical damage.
13.44%
Accuracy CritHeadshot +10% headshot damage.
6.4%
DmgCon +12% damage when you are exhausted.
6.4%
DmgCon Light and Heavy attacks deal +5% damage.
3.23%
Skill Musket Every hit of Sticky Bomb heals you for 22% of damage done.
3.23%
Skill Musket +15% movement speed for 5s after deploying a trap (Does not stack). Traps now apply Bleed for 7.7% of weapon damage for 5s.
3.23%
Skill Musket Stopping Power hits reduces all other trapper skill cooldowns by 12% (0.5s cooldown).
3.23%
Skill Musket Hitting a target while in Shooter's Stance grants a stack of Empower, increasing damage by 11% for 6s. Effect is removed when stance is exited (Max 4 stacks).
3.23%
Skill Musket When Power Shot hits reduce it's cooldown by 30% (15s cooldown).
3.23%
Skill Musket Targets hit with Powder Burn are Slowed by 17% for 5s.
3.2%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Arcane.
3.2%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Void.
3.2%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Lightning.
3.2%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Ice.
3.2%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Nature.
3.2%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Fire.
Mod
Elemental Attacks deal +14% weapon damage as Fire (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
Elemental Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
Elemental Attacks deal +14% weapon damage as Nature (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
Elemental Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
DmgCon CritHeadshot Potency of outgoing DoTs are increased by 15%. Hitting a target inflicted by your DoTs will extend the duration of them by 5% (1s Cooldown.) PvE Only: Deal +5% base damage against hostile AI inflicted with DoTs.
Mod
DmgType PvP Only: Headshots penetrate 22% of a player's armor.
Loading Ad