Lock | Chance | Name | Labels | Description | |
---|---|---|---|---|---|
19.19% | Critical | +7% critical chance. | |||
15.99% | DmgCon CritHeadshot | +7% critical damage. | |||
13.44% | Accuracy CritHeadshot | +10% headshot damage. | |||
6.4% | DmgCon | +12% damage when you are exhausted. | |||
6.4% | DmgCon | Light and Heavy attacks deal +5% damage. | |||
3.23% | Skill Bow | Explosive Arrow hits grant Empower, increasing damage by 21% for 5s or until the next hit. | |||
3.23% | Skill Bow | Penetrating Shot kills reduce its cooldown by 27%. | |||
3.23% | Skill Bow | +21% armor penetration of all Rapid Shot attacks. | |||
3.23% | Skill Bow | Slow and Bleed last 22% longer. | |||
3.23% | Skill Bow | After hitting a target with Evade Shot, gain 13 Stamina and reduce cooldown by 13%. | |||
3.23% | Skill Bow | Poison Shot hits apply Weaken, reducing the target's damage by 16% for 6s. | |||
3.2% | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Arcane. | |||
3.2% | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Void. | |||
3.2% | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Lightning. | |||
3.2% | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Ice. | |||
3.2% | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Nature. | |||
3.2% | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Fire. | |||
Mod | Elemental | Attacks deal +14% weapon damage as Fire (1.5s cooldown. Does not trigger off persistent damage or DoT effects). | |||
Mod | Elemental | Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects). | |||
Mod | Elemental | Attacks deal +14% weapon damage as Nature (1.5s cooldown. Does not trigger off persistent damage or DoT effects). | |||
Mod | Elemental | Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects). | |||
Mod | DmgCon CritHeadshot | Potency of outgoing DoTs are increased by 15%. Hitting a target inflicted by your DoTs will extend the duration of them by 5% (1s Cooldown.) PvE Only: Deal +5% base damage against hostile AI inflicted with DoTs. | |||
Mod | DmgType | PvP Only: Headshots penetrate 22% of a player's armor. |