Recipe: Nathan's Hammer

Rise of the Angry Earth Named Replicas

Crafting recipe for Nathan's Hammer

Requirements
Trade Skill Arcana Lv. 1 Station Gypsum Kiln T1 Crafting Tax 7.48 Coin
Info
Base Gear Score 700 Perk Craft Mods Can't Use Attribute Craft Mods Can't Use
Rewards
Arcana XP 4,500
Craft Amount
Crafted Item
Artifact Ingredient

This recipe requires an artifact ingredient. Dense Savage Divide Materia must be present in your inventory or the settlement's storage for the recipe to show up in the crafting station.

You can learn more about this from our Crafting Artifacts, Cooking Recipes and Schematics guide.

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700
100 200 300 400 500 600 700 725

100% chance (100% with Azoth) to roll one of the following perks

Lock Chance Name Labels Description
23.19%
DmgCon CritHeadshot +7% critical damage.
19.19%
Healing +12% outgoing healing efficiency.
4%
DmgCon +12% damage when you are exhausted.
4%
DmgCon +7% damage while you have active Grit.
4%
DmgCon Light and Heavy attacks deal +5% damage.
3.23%
Skill VoidGauntlet When you hit a target with Essence Rupture, reduce Essence Rupture's cooldown by 26%.
3.23%
Skill VoidGauntlet Baleful Tether inflicts Slow on hit, reducing the target's movement speed by 32% for 3s. Baleful Tether now inflicts Disintegrate on application.
3.23%
Skill VoidGauntlet Orb of Decay reduces the base duration of the target's non-consumable buffs by 36% on hit.
3.23%
Skill VoidGauntlet Petrifying Scream inflicts Disease on hit, reducing the target's incoming healing by 32% and outgoing healing by 16% for 8s.
3.23%
Skill VoidGauntlet When activated, Oblivion removes limited duration buffs from enemies within its radius and the cooldown is reduced by 10%.
3.23%
Skill VoidGauntlet While below 50% Health, heal for 34% of the damage dealt by Void Blade.
3.2%
DmgCon +11% Backstab damage.
2.74%
Proc Critical strikes against targets inflict Disease for 6s, reducing healing effectiveness on the target by 26% and outgoing healing by 13%.
2.74%
Proc Gain 20% Haste for 7s on critical hit (7s cooldown).
2.74%
Proc Gain 10% Empower for 5s on critical hit (10s cooldown).
2.74%
Proc Gain 10% Fortify for 3s on critical hit (10s cooldown).
2.74%
Proc Inflicts Bleed on critical hit, dealing 10% weapon damage per second for 6s (7s cooldown).
2.74%
Proc Heal for 7.1% of the damage you deal (Does not trigger off persistent damage or DoT effects).
2.74%
Proc Light and Heavy attacks reduce your active weapon cooldowns by 2.5% (0.2s cooldown).
0.77%
OnKill Reduce all cooldowns by -10% on kill (1s cooldown).
0.77%
OnKill Gain 15% Empowered for 20s on kill (1s cooldown).
0.77%
OnKill Gain 30% Fortify for 20s on kill (1s cooldown).
0.77%
OnKill +50 Stamina on kill (1s cooldown).
0.77%
OnKill +10% Health on kill (1s cooldown).
Mod
DmgCon CritHeadshot Potency of outgoing DoTs are increased by 15%. Hitting a target inflicted by your DoTs will extend the duration of them by 5% (1s Cooldown.) PvE Only: Deal +5% base damage against hostile AI inflicted with DoTs.
Mod
Proc PvP Only: Critical hits against empowered players will have 10% armor penetration and reduce the duration of empowers on them by 7%. (1s reduction cooldown)
Mod
Proc PvP Only: Hits against Exhausted players inflict Slow, reducing movement speed by 15% for 4s. If you hit target in the back, inflict Exhaust, reducing stamina regen by -10% for 8s.
Mod
DmgCon PvP Only: +15% damage to players with Haste.
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