Name Description Tier Item
PerkId_Mount_EncumbranceMod2 PerkId_Mount_EncumbranceMod
PerkId_Mount_EncumbranceMod3 PerkId_Mount_EncumbranceMod
Savior Healing is increased by 20% when you heal a target below 50% health.
Purifying Breeze Heal for 33% weapon damage every time you remove a debuff from an ally.
Desperate Prayer When you are below 50% mana your heals are 20% more effective.
Desperate Empower +12% damage when you are exhausted.
Alchemist Reprieve Improves the healing from potions by 10%.
Refreshing Recovery When your health drops below 50% all your active abilities cooldowns are reset (90s cooldown).
Empowering Toast On Potion Drink: Gain 10% Empower for 8s (10s cooldown).
Fortifying Toast On Potion Drink: Gain 20% Fortify for 8s (10s cooldown).
Healing Heart On Heartrune: Heal for 10% your max health.
Healing Breeze On Heal: For 6s heal target for 20% weapon damage each second (10s cooldown).
Purifying When you remove a debuff from an ally heal for 20% weapon damage.
Purifying Heart On Heartrune: Lose all debuffs.
Health +2.4% max health.
Enchanted Ward -4% damage from light and heavy attacks.
Grit Ward -3% damage while under the effects of grit.
Slash Conditioning +5% Slash Damage Absorption for 5s after taking Slash damage (Each item with this perk stacks).
Thrust Conditioning +5% Thrust Damage Absorption for 5s after taking Thrust damage (Each item with this perk stacks).
Strike Conditioning +5% Strike Damage Absorption for 5s after taking Strike damage (Each item with this perk stacks).
Fire Harnessing +2% fire damage.
Ice Harnessing +2% ice damage.
Lightning Harnessing +2% lightning damage.
Void Harnessing +2% void damage.
Nature Harnessing +2% nature damage.
Arcane Harnessing +2% arcane damage.
Healing Defense On Block: Heal for 3% base health (3s cooldown).
Counter Attack On Block: Gain a 30% Empower for 4s.
Town Loyality Increase territory standing by 15%.
Shield Aggression +5% base damage.
Refreshing Defense Gain -5% cooldown reduction.
Shield Defense 5% damage reduction.
Jagged Spikes When you are hit or block a hit from a melee attack, inflict bleed on your attacker dealing 10% of your weapon damage every second for 6s (2s cooldown).
Refreshing Cleanse Cooldowns reduced by 5%. On block: Lose one debuff.
Shield Wall Gain 5% base damage reduction You cannot dodge, but have 33% more stamina. (While active or sheathed)
Jagged Whirls Whirling Blade inflicts bleed, dealing 10% weapon damage for 6s.
Spark Mighty Gavel causes a lightning strike that inflicts a 30% weaken for 7s.
Abyss Deal 15% more damage when mana is below 100%
Bolt Basic attacks build up stacks of static charge lasting 3s. Hitting with bow lightning damage at 3 stacks will consume the charges and trigger a bolt of lightning, dealing 80% damage.
Chromatic Ward You take 25% less damage from all elemental sources.
Hellfire's Fury +20% damage when you hit a target within 15m.
@PerkID_Artifact_Set1_SpearPerk_Name @PerkID_Artifact_Set1_SpearPerk_Desc
Icey Pain +15% damage against rooted or frozen targets
@PerkID_Artifact_Set1_VoidPerk_Name @PerkID_Artifact_Set1_VoidPerk_Desc
Pest 8% damage against poisoned and diseased targets.
Odo's Defense On Block: Heal for 5% base health (3s cooldown).
Defile Deals 2% more damage per debuff on a target. (5 stacks max)
Endless Spin Whirlwind no longer needs to hit targets to continue spins, and can spin up to 12 times