19.01% CDR Reduce max cooldowns by 4%. 6.34% Physical +5% Strike Damage Absorption for 5s after taking Strike damage (Each item with this perk stacks). 6.34% Physical +5% Thrust Damage Absorption for 5s after taking Thrust damage (Each item with this perk stacks). 6.34% Physical +5% Slash Damage Absorption for 5s after taking Slash damage (Each item with this perk stacks). 6.34% DebuffDur Reduce the base duration of Weaken, Disease, Exhaust, and Rend by 15%. 6.34% DebuffDur Reduce the base duration of Burn, Bleed, and Poison by 17%. 6.34% DebuffDur Reduce the base duration of Slow, Stun, and Root by 12%. 4.75% Luck +2.9% chance at rare items from chests and monsters. 3.8% DmgAbsorb -3% damage while under the effects of grit. 3.8% DmgAbsorb -4% damage from light and heavy attacks. 3.8% DmgAbsorb After dodging an attack, gain Fortify, increasing armor by 5.3% for 4s (Each item with this perk stacks). 3.8% DmgAbsorb Receive 4.5% less damage from ranged, elemental attacks. 3.8% DmgAbsorb Receive 4.5% less damage from ranged, physical attacks. 3.17% DmgCon +2% arcane damage. 3.17% DmgCon +2% nature damage. 3.17% DmgCon +2% void damage. 3.17% DmgCon +2% lightning damage. 3.17% DmgCon +2% ice damage. 3.17% DmgCon +2% fire damage. 0.05% Gathering +5.6% chance at finding rare items while Skinning. 0.05% Gathering +5.6% chance at finding rare items while Mining. 0.05% Gathering +5.6% chance at finding rare items while Harvesting. 0.05% Gathering +5.6% chance at finding rare items while Logging. Mod Elemental +5% Fire Damage Absorption for 5s after taking Fire damage (Each item with this perk stacks). Mod Elemental +5% Ice Damage Absorption for 5s after taking Ice damage (Each item with this perk stacks). Mod Elemental +5% Nature Damage Absorption for 5s after taking Nature damage (Each item with this perk stacks). Mod Elemental +5% Void Damage Absorption for 5s after taking Void damage (Each item with this perk stacks). Mod DmgAbsorb Potency of incoming damage over time effects reduced by 7% per armor piece with this perk, and taking a hit while inflicted with a DoT will grant 10% haste for 5s. Mod ArmorHealth PvP Only: Dodging an attack heals 250 Health and 1.5% of your max Health (Each armor piece with this perk adds a stack. Max 1 trigger every 7s).