Recipe: Salvation

Named Item Crafting
Required Expansion Rise of the Angry Earth

Crafting recipe for Salvation

Requirements
Station Gypsum Kiln T1 Crafting Tax 250.00 Coin
Info
Base Gear Score 700 Perk Craft Mods 1 Attribute Craft Mods Can't Use
Craft Amount
Crafted Item
Artifact Ingredient

This recipe requires an artifact ingredient. Salvation must be present in your inventory or the settlement's storage for the recipe to show up in the crafting station.

You can learn more about this from our Crafting Artifacts, Cooking Recipes and Schematics guide.

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100% chance (100% with Azoth) to roll one of the following perks

Lock Chance Name Labels Description
19.02%
DmgCon CritHeadshot +7% critical damage.
14.27%
Proc2 Heal for 33% weapon damage every time you remove a debuff from an ally.
14.27%
Critical +7% critical chance.
7.93%
Healing +12% outgoing healing efficiency.
4.76%
DmgCon +12% damage when you are exhausted.
4.76%
DmgCon Light and Heavy attacks deal +5% damage.
3.17%
Healing When you are below 50% mana your heals are 20% more effective.
3.17%
Healing Healing is increased by 20% when you heal a target below 50% health.
2.4%
Skill LifeStaff When Beacon heals a player, they gain 6.7% critical chance for 6s.
2.4%
Skill LifeStaff Allies below full Health hit with Light's Embrace gain Haste, increasing their movement speed by 13% for 5s.
2.4%
Skill LifeStaff +27% outgoing healing power for 3s if Orb of Protection heals an ally below 50% Health.
2.4%
Skill LifeStaff Allies with a debuff removed with Splash of Light are healed for 39% your weapon damage.
2.4%
Skill LifeStaff Allies healed by Sacred Ground gain Fortify, increasing armor by 11% for 5s.
2.4%
Skill LifeStaff When Divine Embrace is used on a target below 50% Health, reduce the ability's cooldown by 45%, and gain 3.8% of your max Mana.
2.38%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Arcane.
2.38%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Void.
2.38%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Lightning.
2.38%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Ice.
2.38%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Nature.
2.38%
Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Fire.
Mod
Elemental Attacks deal +14% weapon damage as Fire (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
Elemental Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
Elemental Attacks deal +14% weapon damage as Nature (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
Elemental Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects).
Mod
DmgCon PvP Only: +15% damage to players with Haste.
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