24.95% DmgCon CritHeadshot +7% critical damage. 19.96% Critical +7% critical chance. 4.99% DmgCon +12% damage when you are exhausted. 4.99% DmgCon +7% damage while you have active Grit. 4.99% DmgCon Light and Heavy attacks deal +5% damage. 3.36% Skill FireStaff Burnout applies a stack of 13% Fortify for 5s for each target hit (Max 3 stacks). 3.36% Skill FireStaff Using flamethrower against a target with 4 stacks of smolder grants Haste, increasing movement speed by 20% for 2s. Burn from Flamethrower lasts 15% longer. 3.36% Skill FireStaff Incinerate deals +19% damage to targets with Burn. 3.36% Skill FireStaff Fireball impact deals +7.8% damage, and an additional 12% to targets above 50% Health. 3.36% Skill FireStaff When Meteor Shower hits, gain 2.1% Empower for 6s (Max 10 stacks). 3.36% Skill FireStaff Reduce Pillar of Fire's cooldown by 9.7% per hit (Max 2 hits). 3.33% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Arcane. 3.33% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Void. 3.33% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Lightning. 3.33% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Ice. 3.33% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Nature. 3.33% Elemental After dodging an attack, your next hit within 10s deals +30% base weapon damage as Fire. Mod Elemental Attacks deal +14% weapon damage as Fire (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Nature (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod Elemental Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects). Mod DmgCon CritHeadshot Potency of outgoing DoTs are increased by 15%. Hitting a target inflicted by your DoTs will extend the duration of them by 5% (1s Cooldown.) PvE Only: Deal +5% base damage against hostile AI inflicted with DoTs. Mod DmgCon PvP Only: +15% damage to players with Haste.