Lock | Chance | Name | Labels | Description | |
---|---|---|---|---|---|
22.73% | Critical | +7% critical chance. | |||
18.94% | DmgCon CritHeadshot | +7% critical damage. | |||
15.91% | Accuracy CritHeadshot | +10% headshot damage. | |||
7.58% | DmgCon | +12% damage when you are exhausted. | |||
7.58% | DmgCon | Light and Heavy attacks deal +5% damage. | |||
3.79% | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Arcane. | |||
3.79% | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Void. | |||
3.79% | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Lightning. | |||
3.79% | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Ice. | |||
3.79% | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Nature. | |||
3.79% | Elemental | After dodging an attack, your next hit within 10s deals +30% base weapon damage as Fire. | |||
0.91% | OnKill | Reduce all cooldowns by -10% on kill (1s cooldown). | |||
0.91% | OnKill | Gain 15% Empowered for 20s on kill (1s cooldown). | |||
0.91% | OnKill | Gain 30% Fortify for 20s on kill (1s cooldown). | |||
0.91% | OnKill | +50 Stamina on kill (1s cooldown). | |||
0.91% | OnKill | +10% Health on kill (1s cooldown). | |||
Mod | Elemental | Attacks deal +14% weapon damage as Fire (1.5s cooldown. Does not trigger off persistent damage or DoT effects). | |||
Mod | Elemental | Attacks deal +14% weapon damage as Ice (1.5s cooldown. Does not trigger off persistent damage or DoT effects). | |||
Mod | Elemental | Attacks deal +14% weapon damage as Nature (1.5s cooldown. Does not trigger off persistent damage or DoT effects). | |||
Mod | Elemental | Attacks deal +14% weapon damage as Void (1.5s cooldown. Does not trigger off persistent damage or DoT effects). | |||
Mod | DmgCon CritHeadshot | Potency of outgoing DoTs are increased by 15%. Hitting a target inflicted by your DoTs will extend the duration of them by 5% (1s Cooldown.) PvE Only: Deal +5% base damage against hostile AI inflicted with DoTs. | |||
Mod | DmgType | PvP Only: Headshots penetrate 22% of a player's armor. |