Name Description Tier Item
Taunting I Taunts are active. Generate 150% more threat.
Taunting II Taunts are active. Generate 250% more threat.
Taunting III Taunts are active. Generate 300% more threat.
Taunting IV Taunts are active. Generate 350% more threat.
Calming I Generate 4% less threat. And deal 0.5% more damage to taunted foes.
Calming II Generate 6% less threat. And deal 1% more damage to taunted foes.
Calming III Generate 8% less threat. And deal 1.5% more damage to taunted foes.
Calming IV Generate 10% less threat. And deal 2% more damage to taunted foes.
Leeching Taunt Generate 300% more threat. Heal for 3% of the damage you deal (2s cooldown).
Leeching Calm Generate 8% less threat and deal 1.5% more damage to taunted foes. Heal for 1% of the damage you deal (2s cooldown).
Energized Taunt Generate 300% more threat. +4 Stamina on hit (3s cooldown).
Energized Calm Generate 8% less threat and deal 1.5% more damage to taunted foes. +1 Stamina on hit (3s cooldown).
Siphoning Taunt Generate 300% more threat. +1.5 Mana on hit (2s cooldown).
Siphoning Calm Generate 8% less threat and deal 1.5% more damage to taunted foes. +0.8 Mana on hit (2s cooldown).
Ignited Taunt Generate 300% more threat. Hits inflict Burn, dealing 8% Fire damage per second for 2s.
Ignited Calm Generate 8% less threat and deal 1.5% more damage to taunted foes. Your Fire attacks deal +2% damage.
Frozen Taunt Generate 300% more threat. Hits inflict Frostburn, dealing 8% Ice damage per second for 2s.
Frozen Calm Generate 8% less threat and deal 1.5% more damage to taunted foes. Your Ice attacks deal +2% damage.
Abyssal Taunt Generate 300% more threat. Hits inflict Corrosion, dealing 8% Void damage per second for 2s.
Abyssal Calm Generate 8% less threat and deal 1.5% more damage to taunted foes. Your Void attacks deal +2% damage.
Electrified Taunt Generate 300% more threat. Hits inflict Surge, dealing 8% Lightning damage per second for 2s.
Electrified Calm Generate 8% less threat and deal 1.5% more damage to taunted foes. Your Lightning attacks deal +2% damage.
Arboreal Taunt Generate 300% more threat. Hits inflict Poison, dealing 8% Nature damage per second for 2s.
Arboreal Calm Generate 8% less threat and deal 1.5% more damage to taunted foes. Your Nature attacks deal +2% damage.
Empowered Taunt Generate 300% more threat. Hits inflict Hex, dealing 8% Arcane damage per second for 2s.
Empowered Calm Generate 8% less threat and deal 1.5% more damage to taunted foes. Your Arcane attacks deal +2% damage.
Punishing Taunt Generate 300% more threat. Your melee attacks deal +2% damage.
Punishing Calm Generate 8% less threat and deal 1.5% more damage to taunted foes. Your melee attacks deal +1% damage.
Sighted Taunt Generate 0% more threat. Your ranged attacks deal +2% damage.
Sighted Calm Generate 8% less threat and deal 1.5% more damage to taunted foes. Your ranged attacks deal +1% damage.