| Electrified Lightning Ward | +5% Lightning Damage Absorption. Your Lightning attacks deal +2% damage. | — | |
| Arboreal Electrified | Convert 50% of damage dealt to Lightning (If INT is higher, replace weapon scaling with INT, but at 65% scaling). Hits inflict Poison, dealing 8% Nature damage per second for 2s. | — | |
| Arboreal Lightning Ward | +5% Lightning Damage Absorption. Your Nature attacks deal +2% damage. | — | |
| Empowered Electrified | Convert 50% of damage dealt to Lightning (If INT is higher, replace weapon scaling with INT, but at 65% scaling). Hits inflict Hex, dealing 8% Arcane damage per second for 2s. | — | |
| Empowered Lightning Ward | +5% Lightning Damage Absorption. Your Arcane attacks deal +2% damage. | — | |
| Punishing Electrified | Convert 50% of damage dealt to Lightning (If INT is higher, replace weapon scaling with INT, but at 65% scaling). Your melee attacks deal +2% damage. | — | |
| Punishing Lightning Ward | +5% Lightning Damage Absorption. Your melee attacks deal +1% damage. | — | |
| Sighted Electrified | Convert 50% of damage dealt to Lightning (If INT is higher, replace weapon scaling with INT, but at 65% scaling). Your ranged attacks deal +2% damage. | — | |
| Sighted Lightning Ward | +5% Lightning Damage Absorption. Your ranged attacks deal +1% damage. | — | |