| Relentless Freedom | Activating Relentless Rush removes Root and Slow. Increase Relentless Rush's critical hit chance by 20%. | — | |
| Leeching Crosscut | Heal for 72% of the damage dealt by the final strike of Crosscut (Max 1 trigger per ability use). | — | |
| Skyward Nullification | Hitting an enemy with Skyward Slash removes one of their buffs. Reduce remaining buffs by 50% (Only affects non-consumable buffs). | — | |
| Energizing Counter | When Calamity Counter is activated, immediately gain 50 Stamina. | — | |
| Steadfast Purification | Each attack of Steadfast Strike reduces your debuff durations by 66% (Max 1 reduction per attack). | — | |
| Slowing Rupture | Slow enemies struck with Roaring Rupture by 40% for 5s. | — | |
| Turkulon Tools | Provides chance at acquiring special items from turkeys to help defeat Turkulon. | — | — |
| Fire Alignment | Chance to gain Fire Motes after gathering a node. | — | — |
| Earth Alignment | Chance to gain Earth Motes after gathering a node. | — | — |
| Air Alignment | Chance to gain Air Motes after gathering a node. | — | — |
| Water Alignment | Chance to gain Water Motes after gathering a node. | — | — |
| Soul Alignment | Chance to gain Soul Motes after gathering a node. | — | — |
| Life Alignment | Chance to gain Life Motes after gathering a node. | — | — |
| Death Alignment | Chance to gain Death Motes after gathering a node. | — | — |
| Lasting Consumption | Food, honing stones, and ward potion's base duration is increased by 18%. | — | — |
| Accelerating Charge | +30% movement speed while charging. | — | — |
| Empowering Charge | +15% outgoing damage while charging. Reduce Explosion damage by 20%. | — | — |
| Leeching Explosion | Heal for 50% of the damage dealt by Explosion. Reduce its damage by 30%. | — | — |
| Escalating Explosion | +20% Explosion damage. Gain Rend while charging, reducing your armor by 50%. | — | — |
| Fortifying Form | Gain Fortify on activation, increasing armor by 10% for 5s. | — | — |
| Hardened Form | Gain an additional 10% armor for 5s per hit taken (+30% max). | — | — |
| Mending Form | Heal for 75% Heartrune damage per second while active. Reduce outgoing damage by 20%. | — | — |
| Unstable Form | Stoneform explodes when it ends or when you press the Heartrune Ability input again, dealing 200% Heartrune damage within a 3m radius. Reduce its duration by 2s. | — | — |
| Burning Blast | Inflicts Burn on hit, dealing 10% Heartrune damage per second for 5s. | — | — |
| Penetrating Blast | Cannonball passes through enemies and cannot be blocked. | — | — |
| Concussive Blast | Cannonball knocks enemies down but only deals 30% Heartrune damage. | — | — |
| Explosive Blast | Cannonball explodes on impact, dealing damage within a 3m radius. Reduce its damage by 20%. | — | — |
| Enfeebling Vines | Inflicts Weaken on hit, reducing the target's damage by 20% for 8s. | — | — |
| Leeching Vines | Heal for 20% of your damage done to Rooted targets. | — | — |
| Resilient Vines | Gain Fortify on activation, increasing armor by 20%. Reduce outgoing damage by 20% for 5s. | — | — |
| Rending Vines | Inflicts Rend on hit, reducing the target's armor by 20% for 5s. Reduce your Stamina regeneration by 50% for 5s. | — | — |
| Leeching Ascent | Heal for 100% of the damage dealt by Dark Ascent. | — | — |
| Crippling Ascent | Inflicts Slow on hit, reducing the target's movement speed by 30% for 4s. | — | — |
| Fortifying Ascent | Gain Fortify on hit (Max 3 hits), increasing armor by 10%. Reduce outgoing damage by 10% for 5s per hit. | — | — |
| Empowered Ascent | Hits deal 150% Heartrune damage but no longer stagger. | — | — |